[core] Switch to ankerl::unordered_dense

Signed-off-by: x7z4w <x7z4w@noreply.codeberg.org>
This commit is contained in:
x7z4w
2025-11-24 17:34:56 +00:00
parent 03132c6877
commit ef6522ed28
282 changed files with 4386 additions and 1456 deletions

View File

@@ -15,9 +15,10 @@
#include <memory>
#include <mutex>
#include <numeric>
#include <unordered_map>
#include <vector>
#include "3party/ankerl/unordered_dense.h"
namespace df
{
class DrapeMeasurer
@@ -183,7 +184,7 @@ private:
uint32_t m_minFPS = std::numeric_limits<uint32_t>::max();
double m_totalFPS = 0.0;
uint32_t m_totalFPSCount = 0;
std::unordered_map<uint32_t, uint32_t> m_fpsDistribution;
ankerl::unordered_dense::map<uint32_t, uint32_t> m_fpsDistribution;
std::chrono::time_point<std::chrono::steady_clock> m_startImmediateRenderingTime;
uint32_t m_immediateRenderingMinFps = std::numeric_limits<uint32_t>::max();