Organic Maps sources as of 02.04.2025 (fad26bbf22ac3da75e01e62aa01e5c8e11861005)

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This commit is contained in:
Konstantin Pastbin
2025-04-13 16:37:30 +07:00
commit e3e4a1985a
12931 changed files with 13195100 additions and 0 deletions

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#pragma once
#include "shaders/program_pool.hpp"
#include "drape/drape_global.hpp"
#include "drape/shader.hpp"
#include "drape/pointers.hpp"
#include <cstdint>
#include <map>
#include <string>
namespace gpu
{
class GLProgramPool : public ProgramPool
{
public:
explicit GLProgramPool(dp::ApiVersion apiVersion);
~GLProgramPool() override;
drape_ptr<dp::GpuProgram> Get(Program program) override;
void SetDefines(std::string const & defines);
private:
ref_ptr<dp::Shader> GetShader(std::string const & name, std::string const & source,
dp::Shader::Type type);
dp::ApiVersion const m_apiVersion;
std::string m_baseDefines;
using Shaders = std::map<std::string, drape_ptr<dp::Shader>>;
Shaders m_shaders;
std::string m_defines;
};
} // namespace gpu