Organic Maps sources as of 02.04.2025 (fad26bbf22ac3da75e01e62aa01e5c8e11861005)

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This commit is contained in:
Konstantin Pastbin
2025-04-13 16:37:30 +07:00
commit e3e4a1985a
12931 changed files with 13195100 additions and 0 deletions

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@class MWMMapWidgets;
// This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
// The view content is basically an EAGL surface you render your OpenGL scene into.
// Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
@interface EAGLView : UIView
@property(nonatomic) MWMMapWidgets * widgetsManager;
@property(nonatomic, readonly) BOOL drapeEngineCreated;
@property(nonatomic, readonly) CGSize pixelSize;
@property(nonatomic, readonly) BOOL graphicContextInitialized;
- (void)createDrapeEngine;
- (void)deallocateNative;
- (void)setPresentAvailable:(BOOL)available;
- (void)updateVisualScaleTo:(CGFloat)visualScale;
- (void)updateVisualScaleToMain;
@end