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Organic Maps sources as of 02.04.2025 (fad26bbf22ac3da75e01e62aa01e5c8e11861005)
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33
generator/processor_world.cpp
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33
generator/processor_world.cpp
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#include "generator/processor_world.hpp"
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#include "generator/feature_builder.hpp"
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#include "defines.hpp"
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namespace generator
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{
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ProcessorWorld::ProcessorWorld(std::shared_ptr<FeatureProcessorQueue> const & queue,
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std::string const & popularityFilename)
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: m_popularityFilename(popularityFilename), m_queue(queue)
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{
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m_processingChain = std::make_shared<RepresentationLayer>();
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m_processingChain->Add(std::make_shared<PrepareFeatureLayer>());
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m_processingChain->Add(std::make_shared<WorldLayer>(popularityFilename));
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auto affiliation = std::make_shared<feature::SingleAffiliation>(WORLD_FILE_NAME);
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m_affiliationsLayer =
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std::make_shared<AffiliationsFeatureLayer>(kAffiliationsBufferSize, affiliation, m_queue);
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m_processingChain->Add(m_affiliationsLayer);
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}
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std::shared_ptr<FeatureProcessorInterface> ProcessorWorld::Clone() const
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{
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return std::make_shared<ProcessorWorld>(m_queue, m_popularityFilename);
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}
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void ProcessorWorld::Process(feature::FeatureBuilder & feature)
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{
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m_processingChain->Handle(feature);
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}
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void ProcessorWorld::Finish() { m_affiliationsLayer->AddBufferToQueue(); }
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} // namespace generator
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