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Organic Maps sources as of 02.04.2025 (fad26bbf22ac3da75e01e62aa01e5c8e11861005)
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66
generator/complex_loader.hpp
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66
generator/complex_loader.hpp
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#pragma once
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#include "generator/hierarchy_entry.hpp"
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#include "indexer/complex/tree_node.hpp"
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#include "storage/storage_defines.hpp"
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#include <functional>
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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namespace generator
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{
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namespace complex
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{
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// Feature ids.
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using Ids = std::vector<uint32_t>;
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} // namespace complex
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// ComplexLoader loads complexes from hierarchy source file and provides easy access.
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class ComplexLoader
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{
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public:
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explicit ComplexLoader(std::string const & filename);
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tree_node::Forest<HierarchyEntry> const & GetForest(storage::CountryId const & country) const;
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// fn accepts country name and tree.
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template <typename Fn>
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void ForEach(Fn && fn) const
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{
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for (auto const & pair : m_forests)
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fn(pair.first, pair.second);
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}
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std::unordered_set<CompositeId> GetIdsSet() const;
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private:
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std::unordered_map<storage::CountryId, tree_node::Forest<HierarchyEntry>> m_forests;
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};
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// Returns true if hierarchy tree is complex; otherwise returns false.
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// Complex is defined at https://confluence.mail.ru/display/MAPSME/Complexes.
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bool IsComplex(tree_node::types::Ptr<HierarchyEntry> const & tree);
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// Returns country id of hierarchy.
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storage::CountryId GetCountry(tree_node::types::Ptr<HierarchyEntry> const & tree);
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// Returns initilized ComplexLoader by filename.
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// It loads only at the time of the first call.
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ComplexLoader const & GetOrCreateComplexLoader(std::string const & filename);
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template <typename Fn>
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tree_node::Forest<complex::Ids> TraformToIdsForest(
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tree_node::Forest<HierarchyEntry> const & forest, Fn && fn)
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{
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tree_node::Forest<complex::Ids> res;
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forest.ForEachTree([&](auto const & tree) {
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res.Append(tree_node::TransformToTree(tree, std::forward<Fn>(fn)));
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});
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return res;
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}
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} // namespace generator
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