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Organic Maps sources as of 02.04.2025 (fad26bbf22ac3da75e01e62aa01e5c8e11861005)
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29
drape_frontend/drape_api_builder.hpp
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29
drape_frontend/drape_api_builder.hpp
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#pragma once
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#include "drape_frontend/drape_api.hpp"
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#include "drape/render_bucket.hpp"
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#include "drape/render_state.hpp"
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#include "drape/texture_manager.hpp"
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#include <string>
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#include <utility>
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#include <vector>
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namespace df
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{
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struct DrapeApiRenderProperty
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{
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std::string m_id;
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m2::PointD m_center;
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std::vector<std::pair<dp::RenderState, drape_ptr<dp::RenderBucket>>> m_buckets;
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};
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class DrapeApiBuilder
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{
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public:
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void BuildLines(ref_ptr<dp::GraphicsContext> context, DrapeApi::TLines & lines,
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ref_ptr<dp::TextureManager> textures,
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std::vector<drape_ptr<DrapeApiRenderProperty>> & properties);
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};
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} // namespace df
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