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110
drape/vulkan/vulkan_utils.hpp
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110
drape/vulkan/vulkan_utils.hpp
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#pragma once
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#include "drape/texture_types.hpp"
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#include "base/assert.hpp"
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#include "base/logging.hpp"
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#include <vulkan_wrapper.h>
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#include <string>
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#include <vector>
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namespace dp
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{
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namespace vulkan
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{
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extern std::string GetVulkanResultString(VkResult result);
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uint32_t constexpr kMaxInflightFrames = 2;
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class VulkanFormatUnpacker
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{
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public:
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static bool Init(VkPhysicalDevice gpu);
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static VkFormat Unpack(TextureFormat format);
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private:
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static VkFormat m_bestDepthFormat;
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};
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template<typename T>
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void SetStateByte(T & state, uint8_t value, uint8_t byteNumber)
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{
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auto const shift = byteNumber * 8;
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auto const mask = ~(static_cast<T>(0xFF) << shift);
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state = (state & mask) | (static_cast<T>(value) << shift);
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}
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template<typename T>
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uint8_t GetStateByte(T & state, uint8_t byteNumber)
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{
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return static_cast<uint8_t>((state >> byteNumber * 8) & 0xFF);
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}
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struct SamplerKey
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{
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SamplerKey() = default;
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SamplerKey(TextureFilter filter, TextureWrapping wrapSMode, TextureWrapping wrapTMode);
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void Set(TextureFilter filter, TextureWrapping wrapSMode, TextureWrapping wrapTMode);
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TextureFilter GetTextureFilter() const;
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TextureWrapping GetWrapSMode() const;
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TextureWrapping GetWrapTMode() const;
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bool operator<(SamplerKey const & rhs) const;
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uint32_t m_sampler = 0;
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};
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class DebugName
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{
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public:
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static void Init(VkInstance instance, VkDevice device);
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static void Set(VkObjectType type, uint64_t handle, char const * name);
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private:
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static VkDevice m_device;
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static PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT;
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};
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} // namespace vulkan
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} // namespace dp
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#define LOG_ERROR_VK_CALL(method, statusCode) \
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LOG(LDEBUG, ("Vulkan error:", #method, "finished with code", \
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dp::vulkan::GetVulkanResultString(statusCode)))
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#define LOG_ERROR_VK(message) LOG(LDEBUG, ("Vulkan error:", message))
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#define CHECK_VK_CALL(method) \
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do { \
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VkResult const statusCode = method; \
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CHECK(statusCode == VK_SUCCESS, ("Vulkan error:", #method, "finished with code", \
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dp::vulkan::GetVulkanResultString(statusCode))); \
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} while (false)
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#define CHECK_VK_CALL_EX(method, msg) \
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do { \
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VkResult const statusCode = method; \
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CHECK_EQUAL(statusCode, VK_SUCCESS, msg); \
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} while (false)
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#define CHECK_RESULT_VK_CALL(method, statusCode) \
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do { \
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CHECK(statusCode == VK_SUCCESS, ("Vulkan error:", #method, "finished with code", \
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dp::vulkan::GetVulkanResultString(statusCode))); \
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} while (false)
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#if defined(OMIM_OS_MAC) || defined(OMIM_OS_LINUX)
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#define INIT_DEBUG_NAME_VK(instance, device) \
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do { \
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DebugName::Init(instance, device); \
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} while (false)
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#define SET_DEBUG_NAME_VK(type, handle, name) \
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do { \
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DebugName::Set(type, (uint64_t)handle, name); \
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} while (false)
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#else
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#define INIT_DEBUG_NAME_VK(instance, device)
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#define SET_DEBUG_NAME_VK(type, handle, name)
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#endif
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