Organic Maps sources as of 02.04.2025 (fad26bbf22ac3da75e01e62aa01e5c8e11861005)

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This commit is contained in:
Konstantin Pastbin
2025-04-13 16:37:30 +07:00
commit e3e4a1985a
12931 changed files with 13195100 additions and 0 deletions

27
drape/shader.hpp Normal file
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#pragma once
#include <cstdint>
#include <string>
namespace dp
{
class Shader
{
public:
enum class Type
{
VertexShader,
FragmentShader
};
Shader(std::string const & shaderName, std::string const & shaderSource,
std::string const & defines, Type type);
~Shader();
uint32_t GetID() const;
private:
std::string const m_shaderName;
uint32_t m_glID;
};
} // namespace dp