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https://codeberg.org/comaps/comaps
synced 2025-12-19 13:03:36 +00:00
[drape] Refactor UpdateVisualScale.
Signed-off-by: Viktor Govako <viktor.govako@gmail.com>
This commit is contained in:
committed by
Konstantin Pastbin
parent
2762bd50ae
commit
d1f817c3e6
@@ -231,14 +231,6 @@ void SymbolsTexture::Invalidate(ref_ptr<dp::GraphicsContext> context, std::strin
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Load(context, skinPathName, allocator);
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}
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void SymbolsTexture::Invalidate(ref_ptr<dp::GraphicsContext> context, std::string const & skinPathName,
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ref_ptr<HWTextureAllocator> allocator,
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std::vector<drape_ptr<HWTexture>> & internalTextures)
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{
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internalTextures.push_back(std::move(m_hwTexture));
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Invalidate(context, skinPathName, allocator);
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}
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ref_ptr<Texture::ResourceInfo> SymbolsTexture::FindResource(Texture::Key const & key, bool & newResource)
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{
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newResource = false;
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@@ -36,8 +36,6 @@ public:
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void Invalidate(ref_ptr<dp::GraphicsContext> context, std::string const & skinPathName,
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ref_ptr<HWTextureAllocator> allocator);
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void Invalidate(ref_ptr<dp::GraphicsContext> context, std::string const & skinPathName,
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ref_ptr<HWTextureAllocator> allocator, std::vector<drape_ptr<HWTexture>> & internalTextures);
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bool IsSymbolContained(std::string const & symbolName) const;
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@@ -73,6 +73,12 @@ public:
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static bool IsPowerOfTwo(uint32_t width, uint32_t height);
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void DeferredCleanup(std::vector<drape_ptr<HWTexture>> & toCleanup)
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{
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toCleanup.push_back(std::move(m_hwTexture));
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Destroy();
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}
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protected:
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void Destroy();
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bool AllocateTexture(ref_ptr<dp::GraphicsContext> context, ref_ptr<HWTextureAllocator> allocator);
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@@ -87,6 +87,10 @@ drape_ptr<Texture> CreateArrowTexture(ref_ptr<dp::GraphicsContext> context,
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useDefaultResourceFolder ? StaticTexture::kDefaultResource : std::string(),
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dp::TextureFormat::RGBA8, textureAllocator, true /* allowOptional */);
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}
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// There is no "arrow-texture.png".
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// BackendRenderer::m_arrow3dPreloadedData mesh is used by default.
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/// @todo Texture arrow is still present in case if somebody wants to use it?
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return make_unique_dp<StaticTexture>(context, "arrow-texture.png", StaticTexture::kDefaultResource,
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dp::TextureFormat::RGBA8, textureAllocator, true /* allowOptional */);
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}
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@@ -315,39 +319,7 @@ void TextureManager::Init(ref_ptr<dp::GraphicsContext> context, Params const & p
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m_smaaSearchTexture = make_unique_dp<StaticTexture>(context, "smaa-search.png", StaticTexture::kDefaultResource,
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dp::TextureFormat::Red, make_ref(m_textureAllocator));
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// Initialize patterns (reserved ./data/patterns.txt lines count).
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std::set<PenPatternT> patterns;
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double const visualScale = params.m_visualScale;
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uint32_t rowsCount = 0;
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impl::ParsePatternsList(params.m_patterns, [&](buffer_vector<double, 8> const & pattern)
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{
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PenPatternT toAdd;
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for (double d : pattern)
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toAdd.push_back(PatternFloat2Pixel(d * visualScale));
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if (!patterns.insert(toAdd).second)
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return;
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if (IsTrianglePattern(toAdd))
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{
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rowsCount = rowsCount + toAdd[2] + toAdd[3];
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}
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else
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{
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ASSERT_EQUAL(toAdd.size(), 2, ());
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++rowsCount;
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}
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});
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m_stipplePenTexture = make_unique_dp<StipplePenTexture>(StipplePenTextureSize(rowsCount, m_maxTextureSize),
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make_ref(m_textureAllocator));
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LOG(LDEBUG, ("Patterns texture size =", m_stipplePenTexture->GetWidth(), m_stipplePenTexture->GetHeight()));
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ref_ptr<StipplePenTexture> stipplePenTex = make_ref(m_stipplePenTexture);
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for (auto const & p : patterns)
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stipplePenTex->ReservePattern(p);
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InitStipplePen(params);
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// Initialize colors (reserved ./data/colors.txt lines count).
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std::vector<dp::Color> colors;
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@@ -380,25 +352,73 @@ void TextureManager::Init(ref_ptr<dp::GraphicsContext> context, Params const & p
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m_nothingToUpload.clear();
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}
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void TextureManager::InitStipplePen(Params const & params)
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{
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// Initialize patterns (reserved ./data/patterns.txt lines count).
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std::set<PenPatternT> patterns;
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uint32_t rowsCount = 0;
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impl::ParsePatternsList(params.m_patterns, [&](buffer_vector<double, 8> const & pattern)
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{
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PenPatternT toAdd;
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for (double d : pattern)
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toAdd.push_back(PatternFloat2Pixel(d * params.m_visualScale));
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if (!patterns.insert(toAdd).second)
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return;
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if (IsTrianglePattern(toAdd))
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{
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rowsCount = rowsCount + toAdd[2] + toAdd[3];
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}
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else
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{
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ASSERT_EQUAL(toAdd.size(), 2, ());
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++rowsCount;
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}
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});
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m_stipplePenTexture = make_unique_dp<StipplePenTexture>(StipplePenTextureSize(rowsCount, m_maxTextureSize),
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make_ref(m_textureAllocator));
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LOG(LDEBUG, ("Patterns texture size =", m_stipplePenTexture->GetWidth(), m_stipplePenTexture->GetHeight()));
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ref_ptr<StipplePenTexture> stipplePenTex = make_ref(m_stipplePenTexture);
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for (auto const & p : patterns)
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stipplePenTex->ReservePattern(p);
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}
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void TextureManager::OnSwitchMapStyle(ref_ptr<dp::GraphicsContext> context)
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{
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CHECK(m_isInitialized, ());
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bool const isVulkan = context->GetApiVersion() == dp::ApiVersion::Vulkan;
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// Here we need invalidate only textures which can be changed in map style switch.
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// Now we update only symbol textures, if we need update other textures they must be added here.
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// For Vulkan we use m_texturesToCleanup to defer textures destroying.
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for (auto const & m_symbolTexture : m_symbolTextures)
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for (auto const & texture : m_symbolTextures)
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{
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ref_ptr<SymbolsTexture> symbolsTexture = make_ref(m_symbolTexture);
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ASSERT(symbolsTexture != nullptr, ());
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ref_ptr<SymbolsTexture> symbolsTexture = make_ref(texture);
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if (isVulkan)
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symbolsTexture->DeferredCleanup(m_texturesToCleanup);
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if (context->GetApiVersion() != dp::ApiVersion::Vulkan)
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symbolsTexture->Invalidate(context, m_resPostfix, make_ref(m_textureAllocator));
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else
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symbolsTexture->Invalidate(context, m_resPostfix, make_ref(m_textureAllocator), m_texturesToCleanup);
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symbolsTexture->Invalidate(context, m_resPostfix, make_ref(m_textureAllocator));
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}
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}
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void TextureManager::OnVisualScaleChanged(ref_ptr<dp::GraphicsContext> context, Params const & params)
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{
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m_resPostfix = params.m_resPostfix;
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OnSwitchMapStyle(context);
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if (context->GetApiVersion() == dp::ApiVersion::Vulkan)
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m_stipplePenTexture->DeferredCleanup(m_texturesToCleanup);
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InitStipplePen(params);
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}
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void TextureManager::InvalidateArrowTexture(ref_ptr<dp::GraphicsContext> context,
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std::string const & texturePath /* = {} */,
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bool useDefaultResourceFolder /* = false */)
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@@ -416,10 +436,13 @@ void TextureManager::ApplyInvalidatedStaticTextures()
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}
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}
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void TextureManager::GetTexturesToCleanup(std::vector<drape_ptr<HWTexture>> & textures)
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std::vector<drape_ptr<HWTexture>> TextureManager::GetTexturesToCleanup()
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{
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CHECK(m_isInitialized, ());
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std::swap(textures, m_texturesToCleanup);
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auto res = std::move(m_texturesToCleanup);
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m_texturesToCleanup.clear();
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return res;
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}
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bool TextureManager::GetSymbolRegionSafe(std::string const & symbolName, SymbolRegion & region)
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@@ -77,7 +77,9 @@ public:
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void Init(ref_ptr<dp::GraphicsContext> context, Params const & params);
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void OnSwitchMapStyle(ref_ptr<dp::GraphicsContext> context);
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void GetTexturesToCleanup(std::vector<drape_ptr<HWTexture>> & textures);
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void OnVisualScaleChanged(ref_ptr<dp::GraphicsContext> context, Params const & params);
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std::vector<drape_ptr<HWTexture>> GetTexturesToCleanup();
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bool GetSymbolRegionSafe(std::string const & symbolName, SymbolRegion & region);
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void GetSymbolRegion(std::string const & symbolName, SymbolRegion & region);
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@@ -121,6 +123,8 @@ public:
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ref_ptr<HWTextureAllocator> GetTextureAllocator() const;
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private:
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void InitStipplePen(Params const & params);
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struct GlyphGroup
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{
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std::set<GlyphFontAndId> m_glyphKeys;
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@@ -17,8 +17,6 @@
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#include "drape/support_manager.hpp"
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#include "drape/texture_manager.hpp"
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#include "indexer/scales.hpp"
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#include "platform/platform.hpp"
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#include "base/file_name_utils.hpp"
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@@ -355,18 +353,37 @@ void BackendRenderer::AcceptMessage(ref_ptr<Message> message)
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m_trafficGenerator->InvalidateTexturesCache();
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m_transitBuilder->RebuildSchemes(m_context, m_texMng);
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// For Vulkan we initialize deferred cleaning up.
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if (m_context->GetApiVersion() == dp::ApiVersion::Vulkan)
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{
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std::vector<drape_ptr<dp::HWTexture>> textures;
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m_texMng->GetTexturesToCleanup(textures);
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if (!textures.empty())
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{
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m_commutator->PostMessage(ThreadsCommutator::RenderThread,
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make_unique_dp<CleanupTexturesMessage>(std::move(textures)), MessagePriority::Normal);
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}
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}
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CleanupTextures();
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break;
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}
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case Message::Type::VisualScaleChanged:
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{
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ref_ptr<VisualScaleChangedMessage> msg = message;
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msg->FilterDependentMessages();
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CHECK(m_context != nullptr, ());
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dp::TextureManager::Params params;
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params.m_resPostfix = VisualParams::Instance().GetResourcePostfix();
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params.m_visualScale = df::VisualParams::Instance().GetVisualScale();
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#ifdef BUILD_DESIGNER
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params.m_patterns = "patterns_design.txt";
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#else
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params.m_patterns = "patterns.txt";
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#endif // BUILD_DESIGNER
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m_texMng->OnVisualScaleChanged(m_context, params);
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RecacheMapShapes();
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RecacheGui(m_lastWidgetsInfo, false /* needResetOldGui */);
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#ifdef RENDER_DEBUG_INFO_LABELS
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RecacheDebugLabels();
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#endif
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m_trafficGenerator->InvalidateTexturesCache();
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m_transitBuilder->RebuildSchemes(m_context, m_texMng);
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CleanupTextures();
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break;
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}
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@@ -611,21 +628,8 @@ void BackendRenderer::AcceptMessage(ref_ptr<Message> message)
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m_arrow3dPreloadedData = Arrow3d::PreloadMesh(m_arrow3dCustomDecl, m_texMng);
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}
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// Recache map shapes.
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RecacheMapShapes();
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// For Vulkan we initialize deferred cleaning up.
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if (m_context->GetApiVersion() == dp::ApiVersion::Vulkan)
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{
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std::vector<drape_ptr<dp::HWTexture>> textures;
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m_texMng->GetTexturesToCleanup(textures);
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if (!textures.empty())
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{
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m_commutator->PostMessage(ThreadsCommutator::RenderThread,
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make_unique_dp<CleanupTexturesMessage>(std::move(textures)), MessagePriority::Normal);
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}
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}
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CleanupTextures();
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break;
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}
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@@ -772,6 +776,18 @@ void BackendRenderer::RecacheMapShapes()
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m_commutator->PostMessage(ThreadsCommutator::RenderThread, std::move(msg), MessagePriority::Normal);
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}
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void BackendRenderer::CleanupTextures()
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{
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// For Vulkan we initialize deferred cleaning up.
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if (m_context->GetApiVersion() == dp::ApiVersion::Vulkan)
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{
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auto textures = m_texMng->GetTexturesToCleanup();
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if (!textures.empty())
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m_commutator->PostMessage(ThreadsCommutator::RenderThread,
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make_unique_dp<CleanupTexturesMessage>(std::move(textures)), MessagePriority::Normal);
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}
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}
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void BackendRenderer::FlushGeometry(TileKey const & key, dp::RenderState const & state,
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drape_ptr<dp::RenderBucket> && buffer)
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{
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@@ -83,6 +83,7 @@ private:
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void RecacheGui(gui::TWidgetsInitInfo const & initInfo, bool needResetOldGui);
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void RecacheChoosePositionMark();
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void RecacheMapShapes();
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void CleanupTextures();
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#ifdef RENDER_DEBUG_INFO_LABELS
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void RecacheDebugLabels();
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@@ -897,10 +897,8 @@ void DrapeEngine::UpdateVisualScale(double vs, bool needStopRendering)
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if (needStopRendering)
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SetRenderingEnabled();
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RecacheGui(false);
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RecacheMapShapes();
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m_threadCommutator->PostMessage(ThreadsCommutator::RenderThread,
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make_unique_dp<RecoverContextDependentResourcesMessage>(), MessagePriority::Normal);
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m_threadCommutator->PostMessage(ThreadsCommutator::RenderThread, make_unique_dp<UpdateVisualScaleMessage>(),
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MessagePriority::High);
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}
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void DrapeEngine::UpdateMyPositionRoutingOffset(bool useDefault, int offsetY)
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@@ -640,51 +640,11 @@ void FrontendRenderer::AcceptMessage(ref_ptr<Message> message)
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break;
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}
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case Message::Type::RecoverContextDependentResources:
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{
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UpdateContextDependentResources();
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break;
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}
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case Message::Type::RecoverContextDependentResources: UpdateContextDependentResources(); break;
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case Message::Type::UpdateMapStyle:
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{
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#ifdef BUILD_DESIGNER
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classificator::Load();
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#endif // BUILD_DESIGNER
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case Message::Type::UpdateMapStyle: UpdateAll<SwitchMapStyleMessage>(); break;
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// Clear all graphics.
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for (RenderLayer & layer : m_layers)
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{
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layer.m_renderGroups.clear();
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layer.m_isDirty = false;
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}
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// Must be recreated on map style changing.
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CHECK(m_context != nullptr, ());
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m_transitBackground = make_unique_dp<ScreenQuadRenderer>(m_context);
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// Invalidate read manager.
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{
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BaseBlockingMessage::Blocker blocker;
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m_commutator->PostMessage(ThreadsCommutator::ResourceUploadThread,
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make_unique_dp<InvalidateReadManagerRectMessage>(blocker), MessagePriority::Normal);
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blocker.Wait();
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}
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// Delete all messages which can contain render states (and textures references inside).
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auto f = [this]() { InstantMessageFilter([](ref_ptr<Message> msg) { return msg->ContainsRenderState(); }); };
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// Notify backend renderer and wait for completion.
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{
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BaseBlockingMessage::Blocker blocker;
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m_commutator->PostMessage(ThreadsCommutator::ResourceUploadThread,
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make_unique_dp<SwitchMapStyleMessage>(blocker, std::move(f)), MessagePriority::Normal);
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blocker.Wait();
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}
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UpdateContextDependentResources();
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break;
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}
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case Message::Type::VisualScaleChanged: UpdateAll<VisualScaleChangedMessage>(); break;
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case Message::Type::AllowAutoZoom:
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{
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@@ -1023,6 +983,46 @@ void FrontendRenderer::AcceptMessage(ref_ptr<Message> message)
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}
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}
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template <class MessageT>
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void FrontendRenderer::UpdateAll()
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{
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#ifdef BUILD_DESIGNER
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classificator::Load();
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#endif // BUILD_DESIGNER
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// Clear all graphics.
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for (RenderLayer & layer : m_layers)
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{
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layer.m_renderGroups.clear();
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layer.m_isDirty = false;
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}
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// Must be recreated on map style changing.
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CHECK(m_context != nullptr, ());
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m_transitBackground = make_unique_dp<ScreenQuadRenderer>(m_context);
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// Invalidate read manager.
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{
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BaseBlockingMessage::Blocker blocker;
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m_commutator->PostMessage(ThreadsCommutator::ResourceUploadThread,
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make_unique_dp<InvalidateReadManagerRectMessage>(blocker), MessagePriority::Normal);
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blocker.Wait();
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}
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// Delete all messages which can contain render states (and textures references inside).
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auto f = [this]() { InstantMessageFilter([](ref_ptr<Message> msg) { return msg->ContainsRenderState(); }); };
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// Notify backend renderer and wait for completion.
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{
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BaseBlockingMessage::Blocker blocker;
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m_commutator->PostMessage(ThreadsCommutator::ResourceUploadThread, make_unique_dp<MessageT>(blocker, std::move(f)),
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MessagePriority::Normal);
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blocker.Wait();
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}
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UpdateContextDependentResources();
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}
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std::unique_ptr<threads::IRoutine> FrontendRenderer::CreateRoutine()
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{
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return std::make_unique<Routine>(*this);
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@@ -247,6 +247,9 @@ private:
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void ReleaseResources();
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void UpdateContextDependentResources();
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template <class MessageT>
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void UpdateAll();
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void BeginUpdateOverlayTree(ScreenBase const & modelView);
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void UpdateOverlayTree(ScreenBase const & modelView, drape_ptr<RenderGroup> & renderGroup);
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void EndUpdateOverlayTree();
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@@ -103,6 +103,7 @@ std::string DebugPrint(Message::Type msgType)
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case Message::Type::EnableIsolines: return "EnableIsolines";
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case Message::Type::OnEnterBackground: return "OnEnterBackground";
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case Message::Type::Arrow3dRecache: return "Arrow3dRecache";
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case Message::Type::VisualScaleChanged: return "VisualScaleChanged";
|
||||
}
|
||||
ASSERT(false, ("Unknown message type."));
|
||||
return "Unknown type";
|
||||
|
||||
@@ -103,7 +103,8 @@ public:
|
||||
NotifyGraphicsReady,
|
||||
EnableIsolines,
|
||||
OnEnterBackground,
|
||||
Arrow3dRecache
|
||||
Arrow3dRecache,
|
||||
VisualScaleChanged,
|
||||
};
|
||||
|
||||
virtual ~Message() = default;
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "drape_frontend/circles_pack_shape.hpp"
|
||||
#include "drape_frontend/color_constants.hpp"
|
||||
#include "drape_frontend/custom_features_context.hpp"
|
||||
#include "drape_frontend/drape_api.hpp"
|
||||
#include "drape_frontend/drape_api_builder.hpp"
|
||||
@@ -14,8 +13,7 @@
|
||||
#include "drape_frontend/overlay_batcher.hpp"
|
||||
#include "drape_frontend/postprocess_renderer.hpp"
|
||||
#include "drape_frontend/render_node.hpp"
|
||||
#include "drape_frontend/render_state_extension.hpp"
|
||||
#include "drape_frontend/route_builder.hpp"
|
||||
#include "drape_frontend/route_shape.hpp"
|
||||
#include "drape_frontend/selection_shape.hpp"
|
||||
#include "drape_frontend/tile_utils.hpp"
|
||||
#include "drape_frontend/traffic_generator.hpp"
|
||||
@@ -26,13 +24,10 @@
|
||||
|
||||
#include "drape/pointers.hpp"
|
||||
#include "drape/render_bucket.hpp"
|
||||
#include "drape/viewport.hpp"
|
||||
|
||||
#include "platform/location.hpp"
|
||||
|
||||
#include "geometry/polyline2d.hpp"
|
||||
#include "geometry/rect2d.hpp"
|
||||
#include "geometry/screenbase.hpp"
|
||||
#include "geometry/triangle2d.hpp"
|
||||
|
||||
#include <condition_variable>
|
||||
@@ -40,7 +35,6 @@
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace df
|
||||
@@ -737,6 +731,12 @@ public:
|
||||
Type GetType() const override { return Type::UpdateMapStyle; }
|
||||
};
|
||||
|
||||
class UpdateVisualScaleMessage : public Message
|
||||
{
|
||||
public:
|
||||
Type GetType() const override { return Type::VisualScaleChanged; }
|
||||
};
|
||||
|
||||
class FollowRouteMessage : public Message
|
||||
{
|
||||
public:
|
||||
@@ -783,6 +783,14 @@ private:
|
||||
FilterMessagesHandler m_filterMessagesHandler;
|
||||
};
|
||||
|
||||
class VisualScaleChangedMessage : public SwitchMapStyleMessage
|
||||
{
|
||||
public:
|
||||
using SwitchMapStyleMessage::SwitchMapStyleMessage;
|
||||
|
||||
Type GetType() const override { return Type::VisualScaleChanged; }
|
||||
};
|
||||
|
||||
class InvalidateMessage : public Message
|
||||
{
|
||||
public:
|
||||
|
||||
Reference in New Issue
Block a user