[routing] New API for lanes

Signed-off-by: Andrei Shkrob <github@shkrob.dev>
This commit is contained in:
Andrei Shkrob
2025-07-29 22:54:24 +02:00
committed by x7z4w
parent 93293e7b31
commit c014e224b2
36 changed files with 1047 additions and 634 deletions

View File

@@ -18,7 +18,6 @@
#include "base/macros.hpp"
#include <cmath>
#include <string>
#include <vector>
@@ -65,118 +64,6 @@ private:
TUnpackedPathSegments m_segments;
};
UNIT_TEST(TestSplitLanes)
{
vector<string> result;
SplitLanes("through|through|through|through;right", '|', result);
vector<string> const expected1 = {"through", "through", "through", "through;right"};
TEST_EQUAL(result, expected1, ());
SplitLanes("adsjkddfasui8747&sxdsdlad8\"\'", '|', result);
TEST_EQUAL(result, vector<string>({"adsjkddfasui8747&sxdsdlad8\"\'"}), ());
SplitLanes("|||||||", '|', result);
vector<string> expected2 = {"", "", "", "", "", "", ""};
TEST_EQUAL(result, expected2, ());
}
UNIT_TEST(TestParseSingleLane)
{
TSingleLane result;
TEST(ParseSingleLane("through;right", ';', result), ());
TSingleLane const expected1 = {LaneWay::Through, LaneWay::Right};
TEST_EQUAL(result, expected1, ());
TEST(!ParseSingleLane("through;Right", ';', result), ());
TEST(!ParseSingleLane("through ;right", ';', result), ());
TEST_EQUAL(result.size(), 0, ());
TEST(!ParseSingleLane("SD32kk*887;;", ';', result), ());
TEST_EQUAL(result.size(), 0, ());
TEST(!ParseSingleLane("Что-то на кириллице", ';', result), ());
TEST_EQUAL(result.size(), 0, ());
TEST(!ParseSingleLane("משהו בעברית", ';', result), ());
TEST_EQUAL(result.size(), 0, ());
TEST(ParseSingleLane("left;through", ';', result), ());
TSingleLane expected2 = {LaneWay::Left, LaneWay::Through};
TEST_EQUAL(result, expected2, ());
TEST(ParseSingleLane("left", ';', result), ());
TEST_EQUAL(result.size(), 1, ());
TEST_EQUAL(result[0], LaneWay::Left, ());
TEST(ParseSingleLane("left;", ';', result), ());
TSingleLane expected3 = {LaneWay::Left, LaneWay::None};
TEST_EQUAL(result, expected3, ());
TEST(ParseSingleLane(";", ';', result), ());
TSingleLane expected4 = {LaneWay::None, LaneWay::None};
TEST_EQUAL(result, expected4, ());
TEST(ParseSingleLane("", ';', result), ());
TSingleLane expected5 = {LaneWay::None};
TEST_EQUAL(result, expected5, ());
}
UNIT_TEST(TestParseLanes)
{
vector<SingleLaneInfo> result;
TEST(ParseLanes("through|through|through|through;right", result), ());
vector<SingleLaneInfo> const expected1 = {
{LaneWay::Through}, {LaneWay::Through}, {LaneWay::Through}, {LaneWay::Through, LaneWay::Right}};
TEST_EQUAL(result, expected1, ());
TEST(ParseLanes("left|left;through|through|through", result), ());
vector<SingleLaneInfo> const expected2 = {
{LaneWay::Left}, {LaneWay::Left, LaneWay::Through}, {LaneWay::Through}, {LaneWay::Through}};
TEST_EQUAL(result, expected2, ());
TEST(ParseLanes("left|through|through", result), ());
vector<SingleLaneInfo> const expected3 = {{LaneWay::Left}, {LaneWay::Through}, {LaneWay::Through}};
TEST_EQUAL(result, expected3, ());
TEST(ParseLanes("left|le ft| through|through | right", result), ());
vector<SingleLaneInfo> const expected4 = {
{LaneWay::Left}, {LaneWay::Left}, {LaneWay::Through}, {LaneWay::Through}, {LaneWay::Right}};
TEST_EQUAL(result, expected4, ());
TEST(ParseLanes("left|Left|through|througH|right", result), ());
vector<SingleLaneInfo> const expected5 = {
{LaneWay::Left}, {LaneWay::Left}, {LaneWay::Through}, {LaneWay::Through}, {LaneWay::Right}};
TEST_EQUAL(result, expected5, ());
TEST(ParseLanes("left|Left|through|througH|through;right;sharp_rIght", result), ());
vector<SingleLaneInfo> const expected6 = {{LaneWay::Left},
{LaneWay::Left},
{LaneWay::Through},
{LaneWay::Through},
{LaneWay::Through, LaneWay::Right, LaneWay::SharpRight}};
TEST_EQUAL(result, expected6, ());
TEST(!ParseLanes("left|Leftt|through|througH|right", result), ());
TEST_EQUAL(result.size(), 0, ());
TEST(!ParseLanes("Что-то на кириллице", result), ());
TEST_EQUAL(result.size(), 0, ());
TEST(!ParseLanes("משהו בעברית", result), ());
TEST_EQUAL(result.size(), 0, ());
TEST(ParseLanes("left |Left|through|througH|right", result), ());
vector<SingleLaneInfo> const expected7 = {
{LaneWay::Left}, {LaneWay::Left}, {LaneWay::Through}, {LaneWay::Through}, {LaneWay::Right}};
TEST_EQUAL(result, expected7, ());
TEST(ParseLanes("|||||slight_right", result), ());
vector<SingleLaneInfo> const expected8 = {{LaneWay::None}, {LaneWay::None}, {LaneWay::None},
{LaneWay::None}, {LaneWay::None}, {LaneWay::SlightRight}};
TEST_EQUAL(result, expected8, ());
}
UNIT_TEST(TestFixupTurns)
{
double const kHalfSquareSideMeters = 10.;
@@ -238,76 +125,6 @@ UNIT_TEST(TestFixupTurns)
}
}
UNIT_TEST(TestIsLaneWayConformedTurnDirection)
{
TEST(IsLaneWayConformedTurnDirection(LaneWay::Left, CarDirection::TurnLeft), ());
TEST(IsLaneWayConformedTurnDirection(LaneWay::Right, CarDirection::TurnRight), ());
TEST(IsLaneWayConformedTurnDirection(LaneWay::SlightLeft, CarDirection::TurnSlightLeft), ());
TEST(IsLaneWayConformedTurnDirection(LaneWay::SharpRight, CarDirection::TurnSharpRight), ());
TEST(IsLaneWayConformedTurnDirection(LaneWay::Reverse, CarDirection::UTurnLeft), ());
TEST(IsLaneWayConformedTurnDirection(LaneWay::Reverse, CarDirection::UTurnRight), ());
TEST(IsLaneWayConformedTurnDirection(LaneWay::Through, CarDirection::GoStraight), ());
TEST(!IsLaneWayConformedTurnDirection(LaneWay::Left, CarDirection::TurnSlightLeft), ());
TEST(!IsLaneWayConformedTurnDirection(LaneWay::Right, CarDirection::TurnSharpRight), ());
TEST(!IsLaneWayConformedTurnDirection(LaneWay::SlightLeft, CarDirection::GoStraight), ());
TEST(!IsLaneWayConformedTurnDirection(LaneWay::SharpRight, CarDirection::None), ());
TEST(!IsLaneWayConformedTurnDirection(LaneWay::Reverse, CarDirection::TurnLeft), ());
TEST(!IsLaneWayConformedTurnDirection(LaneWay::None, CarDirection::ReachedYourDestination), ());
}
UNIT_TEST(TestIsLaneWayConformedTurnDirectionApproximately)
{
TEST(IsLaneWayConformedTurnDirectionApproximately(LaneWay::Left, CarDirection::TurnSharpLeft), ());
TEST(IsLaneWayConformedTurnDirectionApproximately(LaneWay::Left, CarDirection::TurnSlightLeft), ());
TEST(IsLaneWayConformedTurnDirectionApproximately(LaneWay::Right, CarDirection::TurnSharpRight), ());
TEST(IsLaneWayConformedTurnDirectionApproximately(LaneWay::Right, CarDirection::TurnRight), ());
TEST(IsLaneWayConformedTurnDirectionApproximately(LaneWay::Reverse, CarDirection::UTurnLeft), ());
TEST(IsLaneWayConformedTurnDirectionApproximately(LaneWay::Reverse, CarDirection::UTurnRight), ());
TEST(IsLaneWayConformedTurnDirectionApproximately(LaneWay::SlightLeft, CarDirection::GoStraight), ());
TEST(IsLaneWayConformedTurnDirectionApproximately(LaneWay::SlightRight, CarDirection::GoStraight), ());
TEST(!IsLaneWayConformedTurnDirectionApproximately(LaneWay::SharpLeft, CarDirection::UTurnLeft), ());
TEST(!IsLaneWayConformedTurnDirectionApproximately(LaneWay::SharpLeft, CarDirection::UTurnRight), ());
TEST(!IsLaneWayConformedTurnDirectionApproximately(LaneWay::SharpRight, CarDirection::UTurnLeft), ());
TEST(!IsLaneWayConformedTurnDirectionApproximately(LaneWay::SharpRight, CarDirection::UTurnRight), ());
TEST(!IsLaneWayConformedTurnDirection(LaneWay::Through, CarDirection::ReachedYourDestination), ());
TEST(!IsLaneWayConformedTurnDirectionApproximately(LaneWay::Through, CarDirection::TurnRight), ());
TEST(!IsLaneWayConformedTurnDirectionApproximately(LaneWay::SlightRight, CarDirection::TurnSharpLeft), ());
}
UNIT_TEST(TestAddingActiveLaneInformation)
{
vector<turns::TurnItem> turns = {{1, CarDirection::GoStraight},
{2, CarDirection::TurnLeft},
{3, CarDirection::TurnRight},
{4, CarDirection::ReachedYourDestination}};
turns[0].m_lanes.push_back({LaneWay::Left, LaneWay::Through});
turns[0].m_lanes.push_back({LaneWay::Right});
turns[1].m_lanes.push_back({LaneWay::SlightLeft});
turns[1].m_lanes.push_back({LaneWay::Through});
turns[1].m_lanes.push_back({LaneWay::None});
turns[2].m_lanes.push_back({LaneWay::Left, LaneWay::SharpLeft});
turns[2].m_lanes.push_back({LaneWay::None});
vector<RouteSegment> routeSegments;
RouteSegmentsFrom({}, {}, turns, {}, routeSegments);
SelectRecommendedLanes(routeSegments);
TEST(routeSegments[0].GetTurn().m_lanes[0].m_isRecommended, ());
TEST(!routeSegments[0].GetTurn().m_lanes[1].m_isRecommended, ());
TEST(routeSegments[1].GetTurn().m_lanes[0].m_isRecommended, ());
TEST(!routeSegments[1].GetTurn().m_lanes[1].m_isRecommended, ());
TEST(!routeSegments[1].GetTurn().m_lanes[2].m_isRecommended, ());
TEST(!routeSegments[2].GetTurn().m_lanes[0].m_isRecommended, ());
TEST(routeSegments[2].GetTurn().m_lanes[1].m_isRecommended, ());
}
UNIT_TEST(TestGetRoundaboutDirection)
{
// The signature of GetRoundaboutDirection function is