Format all C++ and Java code via clang-format

Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
Konstantin Pastbin
2025-08-17 14:32:37 +07:00
parent 9f0290c0ec
commit bfffa1fff4
2169 changed files with 56441 additions and 64188 deletions

View File

@@ -13,8 +13,8 @@
#include <algorithm>
#include <cmath>
#include <map>
#include <string>
#include <queue>
#include <string>
#include <tuple>
using namespace std;
@@ -48,10 +48,8 @@ public:
{
CHECK(hwClass != ftypes::HighwayClass::Undefined, (edge));
m_minHwClass = static_cast<ftypes::HighwayClass>(
min(base::Underlying(m_minHwClass), base::Underlying(hwClass)));
m_maxHwClass = static_cast<ftypes::HighwayClass>(
max(base::Underlying(m_maxHwClass), base::Underlying(hwClass)));
m_minHwClass = static_cast<ftypes::HighwayClass>(min(base::Underlying(m_minHwClass), base::Underlying(hwClass)));
m_maxHwClass = static_cast<ftypes::HighwayClass>(max(base::Underlying(m_maxHwClass), base::Underlying(hwClass)));
if (m_oneWay.m_allEqual && m_oneWay.m_field != ftypes::IsOneWayChecker::Instance()(types))
m_oneWay.m_allEqual = false;
@@ -96,8 +94,8 @@ private:
/// \returns true if |path| may be used as a candidate. In that case |lenScore| is filled
/// with score of this candidate based on length. The closer length of the |path| to
/// |distanceToNextPoint| the more score.
bool ValidatePathByLength(Graph::EdgeVector const & path, double distanceToNextPoint,
LinearSegmentSource source, Score & lenScore)
bool ValidatePathByLength(Graph::EdgeVector const & path, double distanceToNextPoint, LinearSegmentSource source,
Score & lenScore)
{
CHECK(!path.empty(), ());
CHECK_NOT_EQUAL(source, LinearSegmentSource::NotValid, ());
@@ -109,12 +107,10 @@ bool ValidatePathByLength(Graph::EdgeVector const & path, double distanceToNextP
pathLen += EdgeLength(e);
// 0 <= |pathDiffRatio| <= 1. The more pathDiffRatio the closer |distanceToNextPoint| and |pathLen|.
double const pathDiffRatio =
1.0 - abs(distanceToNextPoint - pathLen) / max(distanceToNextPoint, pathLen);
double const pathDiffRatio = 1.0 - abs(distanceToNextPoint - pathLen) / max(distanceToNextPoint, pathLen);
bool const shortPath = path.size() <= 2;
double const kMinValidPathDiffRation =
source == LinearSegmentSource::FromLocationReferenceTag ? 0.6 : 0.25;
double const kMinValidPathDiffRation = source == LinearSegmentSource::FromLocationReferenceTag ? 0.6 : 0.25;
if (pathDiffRatio <= kMinValidPathDiffRation && !shortPath)
return false;
@@ -126,21 +122,20 @@ bool ValidatePathByLength(Graph::EdgeVector const & path, double distanceToNextP
bool AreEdgesEqualWithoutAltitude(Graph::Edge const & e1, Graph::Edge const & e2)
{
return make_tuple(e1.GetType(), e1.GetFeatureId(), e1.IsForward(), e1.GetSegId(),
e1.GetStartPoint(), e1.GetEndPoint()) ==
make_tuple(e2.GetType(), e2.GetFeatureId(), e2.IsForward(), e2.GetSegId(),
e2.GetStartPoint(), e2.GetEndPoint());
return make_tuple(e1.GetType(), e1.GetFeatureId(), e1.IsForward(), e1.GetSegId(), e1.GetStartPoint(),
e1.GetEndPoint()) == make_tuple(e2.GetType(), e2.GetFeatureId(), e2.IsForward(), e2.GetSegId(),
e2.GetStartPoint(), e2.GetEndPoint());
}
} // namespace
ScorePathsConnector::ScorePathsConnector(Graph & graph, RoadInfoGetter & infoGetter, v2::Stats & stat)
: m_graph(graph), m_infoGetter(infoGetter), m_stat(stat)
{
}
: m_graph(graph)
, m_infoGetter(infoGetter)
, m_stat(stat)
{}
bool ScorePathsConnector::FindBestPath(vector<LocationReferencePoint> const & points,
vector<vector<ScorePath>> const & lineCandidates,
LinearSegmentSource source,
vector<vector<ScorePath>> const & lineCandidates, LinearSegmentSource source,
vector<Graph::EdgeVector> & resultPath)
{
CHECK_NOT_EQUAL(source, LinearSegmentSource::NotValid, ());
@@ -166,9 +161,8 @@ bool ScorePathsConnector::FindBestPath(vector<LocationReferencePoint> const & po
for (size_t toInd = 0; toInd < toCandidates.size(); ++toInd)
{
Graph::EdgeVector path;
if (!ConnectAdjacentCandidateLines(fromCandidates[fromInd].m_path,
toCandidates[toInd].m_path, source, point.m_lfrcnp,
distanceToNextPoint, path))
if (!ConnectAdjacentCandidateLines(fromCandidates[fromInd].m_path, toCandidates[toInd].m_path, source,
point.m_lfrcnp, distanceToNextPoint, path))
{
continue;
}
@@ -177,8 +171,8 @@ bool ScorePathsConnector::FindBestPath(vector<LocationReferencePoint> const & po
if (!ValidatePathByLength(path, distanceToNextPoint, source, pathLenScore))
continue;
auto const score = pathLenScore + GetScoreForUniformity(path) +
fromCandidates[fromInd].m_score + toCandidates[toInd].m_score;
auto const score =
pathLenScore + GetScoreForUniformity(path) + fromCandidates[fromInd].m_score + toCandidates[toInd].m_score;
result.emplace_back(score, std::move(path));
}
}
@@ -194,9 +188,8 @@ bool ScorePathsConnector::FindBestPath(vector<LocationReferencePoint> const & po
return false;
}
auto const it = max_element(
result.cbegin(), result.cend(),
[](ScorePath const & o1, ScorePath const & o2) { return o1.m_score < o2.m_score; });
auto const it = max_element(result.cbegin(), result.cend(),
[](ScorePath const & o1, ScorePath const & o2) { return o1.m_score < o2.m_score; });
// Note. In case of source == LinearSegmentSource::FromCoordinatesTag there is less
// information about a openlr segment so less score is collected.
@@ -217,10 +210,9 @@ bool ScorePathsConnector::FindBestPath(vector<LocationReferencePoint> const & po
return true;
}
bool ScorePathsConnector::FindShortestPath(Graph::Edge const & from, Graph::Edge const & to,
LinearSegmentSource source,
FunctionalRoadClass lowestFrcToNextPoint,
uint32_t maxPathLength, Graph::EdgeVector & path)
bool ScorePathsConnector::FindShortestPath(Graph::Edge const & from, Graph::Edge const & to, LinearSegmentSource source,
FunctionalRoadClass lowestFrcToNextPoint, uint32_t maxPathLength,
Graph::EdgeVector & path)
{
double constexpr kLengthToleranceFactor = 1.1;
uint32_t constexpr kMinLengthTolerance = 20;
@@ -231,10 +223,7 @@ bool ScorePathsConnector::FindShortestPath(Graph::Edge const & from, Graph::Edge
{
State(Graph::Edge const & e, uint32_t const s) : m_edge(e), m_score(s) {}
bool operator>(State const & o) const
{
return tie(m_score, m_edge) > tie(o.m_score, o.m_edge);
}
bool operator>(State const & o) const { return tie(m_score, m_edge) > tie(o.m_score, o.m_edge); }
Graph::Edge m_edge;
uint32_t m_score;
@@ -300,12 +289,10 @@ bool ScorePathsConnector::FindShortestPath(Graph::Edge const & from, Graph::Edge
return false;
}
bool ScorePathsConnector::ConnectAdjacentCandidateLines(Graph::EdgeVector const & from,
Graph::EdgeVector const & to,
bool ScorePathsConnector::ConnectAdjacentCandidateLines(Graph::EdgeVector const & from, Graph::EdgeVector const & to,
LinearSegmentSource source,
FunctionalRoadClass lowestFrcToNextPoint,
double distanceToNextPoint,
Graph::EdgeVector & resultPath)
double distanceToNextPoint, Graph::EdgeVector & resultPath)
{
CHECK(!to.empty(), ());
@@ -322,9 +309,8 @@ bool ScorePathsConnector::ConnectAdjacentCandidateLines(Graph::EdgeVector const
CHECK_NOT_EQUAL(from, to, ());
Graph::EdgeVector shortestPath;
auto const found =
FindShortestPath(from.back(), to.front(), source, lowestFrcToNextPoint,
static_cast<uint32_t>(ceil(distanceToNextPoint)), shortestPath);
auto const found = FindShortestPath(from.back(), to.front(), source, lowestFrcToNextPoint,
static_cast<uint32_t>(ceil(distanceToNextPoint)), shortestPath);
if (!found)
return false;
@@ -332,8 +318,7 @@ bool ScorePathsConnector::ConnectAdjacentCandidateLines(Graph::EdgeVector const
resultPath.insert(resultPath.end(), from.cbegin(), prev(from.cend()));
resultPath.insert(resultPath.end(), shortestPath.cbegin(), shortestPath.cend());
CHECK(AreEdgesEqualWithoutAltitude(to.front(), shortestPath.back()),
(to.front(), shortestPath.back()));
CHECK(AreEdgesEqualWithoutAltitude(to.front(), shortestPath.back()), (to.front(), shortestPath.back()));
resultPath.insert(resultPath.end(), next(to.begin()), to.end());
return !resultPath.empty();
@@ -348,17 +333,16 @@ Score ScorePathsConnector::GetScoreForUniformity(Graph::EdgeVector const & path)
auto const hwClassDiff = edgeContainer.GetHighwayClassDiff();
Score constexpr kScoreForTheSameHwClass = 40;
Score constexpr kScoreForNeighboringHwClasses = 15;
Score const hwClassScore = hwClassDiff == 0
? kScoreForTheSameHwClass
: hwClassDiff == 1 ? kScoreForNeighboringHwClasses : 0;
Score const hwClassScore = hwClassDiff == 0 ? kScoreForTheSameHwClass
: hwClassDiff == 1 ? kScoreForNeighboringHwClasses
: 0;
Score constexpr kScoreForOneWayOnly = 17;
Score constexpr kScoreForRoundaboutOnly = 18;
Score constexpr kScoreForLinkOnly = 10;
Score const allEqualScore =
(edgeContainer.AreAllOneWaysEqual() ? kScoreForOneWayOnly : 0) +
(edgeContainer.AreAllRoundaboutEqual() ? kScoreForRoundaboutOnly : 0) +
(edgeContainer.AreAllLinksEqual() ? kScoreForLinkOnly : 0);
Score const allEqualScore = (edgeContainer.AreAllOneWaysEqual() ? kScoreForOneWayOnly : 0) +
(edgeContainer.AreAllRoundaboutEqual() ? kScoreForRoundaboutOnly : 0) +
(edgeContainer.AreAllLinksEqual() ? kScoreForLinkOnly : 0);
return hwClassScore + allEqualScore;
}