Format all C++ and Java code via clang-format

Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
Konstantin Pastbin
2025-08-17 14:32:37 +07:00
parent 9f0290c0ec
commit bfffa1fff4
2169 changed files with 56441 additions and 64188 deletions

View File

@@ -9,27 +9,27 @@ namespace gpu
class GLProgramParamsSetter : public ProgramParamsSetter
{
public:
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, MapProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, RouteProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, TrafficProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, TransitProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, GuiProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, ShapesProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, Arrow3dProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, DebugRectProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, ScreenQuadProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, SMAAProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, ImGuiProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
MapProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
RouteProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
TrafficProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
TransitProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
GuiProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
ShapesProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
Arrow3dProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
DebugRectProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
ScreenQuadProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
SMAAProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
ImGuiProgramParams const & params) override;
};
} // namespace gpu