Format all C++ and Java code via clang-format

Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
Konstantin Pastbin
2025-08-17 14:32:37 +07:00
parent 9f0290c0ec
commit bfffa1fff4
2169 changed files with 56441 additions and 64188 deletions

View File

@@ -8,11 +8,11 @@
#include "drape/texture_manager.hpp"
#include "drape/utils/vertex_decl.hpp"
#include "geometry/spline.hpp"
#include "geometry/screenbase.hpp"
#include "geometry/spline.hpp"
#include "base/string_utils.hpp"
#include "base/buffer_vector.hpp"
#include "base/string_utils.hpp"
#include <string>
#include <vector>
@@ -46,9 +46,10 @@ protected:
class StraightTextLayout : public TextLayout
{
using TBase = TextLayout;
public:
StraightTextLayout(std::string const & text, float fontSize,
ref_ptr<dp::TextureManager> textures, dp::Anchor anchor, bool forceNoWrap);
StraightTextLayout(std::string const & text, float fontSize, ref_ptr<dp::TextureManager> textures, dp::Anchor anchor,
bool forceNoWrap);
void CacheStaticGeometry(dp::TextureManager::ColorRegion const & colorRegion,
gpu::TTextStaticVertexBuffer & staticBuffer) const;
@@ -63,8 +64,7 @@ public:
m2::PointF const & GetPixelSize() const { return m_pixelSize; }
size_t GetRowsCount() const { return m_rowsCount; }
static m2::PointF GetSymbolBasedTextOffset(m2::PointF const & symbolSize,
dp::Anchor textAnchor,
static m2::PointF GetSymbolBasedTextOffset(m2::PointF const & symbolSize, dp::Anchor textAnchor,
dp::Anchor symbolAnchor);
glsl::vec2 GetTextOffset(m2::PointF const & symbolSize, dp::Anchor textAnchor, dp::Anchor symbolAnchor) const;
@@ -93,9 +93,10 @@ private:
class PathTextLayout : public TextLayout
{
using TBase = TextLayout;
public:
PathTextLayout(m2::PointD const & tileCenter, std::string const & text,
float fontSize, ref_ptr<dp::TextureManager> textures);
PathTextLayout(m2::PointD const & tileCenter, std::string const & text, float fontSize,
ref_ptr<dp::TextureManager> textures);
void CacheStaticGeometry(dp::TextureManager::ColorRegion const & colorRegion,
dp::TextureManager::ColorRegion const & outlineRegion,
@@ -104,13 +105,12 @@ public:
void CacheStaticGeometry(dp::TextureManager::ColorRegion const & colorRegion,
gpu::TTextStaticVertexBuffer & staticBuffer) const;
bool CacheDynamicGeometry(m2::Spline::iterator const & iter,
float depth,
m2::PointD const & globalPivot,
bool CacheDynamicGeometry(m2::Spline::iterator const & iter, float depth, m2::PointD const & globalPivot,
gpu::TTextDynamicVertexBuffer & buffer) const;
static void CalculatePositions(double splineLength, double splineScaleToPixel,
double textPixelLength, std::vector<double> & offsets);
static void CalculatePositions(double splineLength, double splineScaleToPixel, double textPixelLength,
std::vector<double> & offsets);
private:
static double CalculateTextLength(double textPixelLength);