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Format all C++ and Java code via clang-format
Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
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@@ -14,9 +14,9 @@ TextHandle::TextHandle(dp::OverlayID const & id, dp::TGlyphs && glyphs, dp::Anch
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, m_glyphsReady(false)
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{}
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TextHandle::TextHandle(dp::OverlayID const & id, dp::TGlyphs && glyphs, dp::Anchor anchor,
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uint64_t priority, ref_ptr<dp::TextureManager> textureManager,
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gpu::TTextDynamicVertexBuffer && normals, int minVisibleScale, bool isBillboard)
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TextHandle::TextHandle(dp::OverlayID const & id, dp::TGlyphs && glyphs, dp::Anchor anchor, uint64_t priority,
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ref_ptr<dp::TextureManager> textureManager, gpu::TTextDynamicVertexBuffer && normals,
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int minVisibleScale, bool isBillboard)
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: OverlayHandle(id, anchor, priority, minVisibleScale, isBillboard)
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, m_buffer(std::move(normals))
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, m_forceUpdateNormals(false)
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@@ -74,8 +74,8 @@ void TextHandle::SetForceUpdateNormals(bool forceUpdate) const
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std::string TextHandle::GetOverlayDebugInfo()
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{
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std::ostringstream out;
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out << "Text Priority(" << std::hex << std::setw(16) << std::setfill('0') << GetPriority()
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<< ") " << std::dec << DebugPrint(GetOverlayID());
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out << "Text Priority(" << std::hex << std::setw(16) << std::setfill('0') << GetPriority() << ") " << std::dec
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<< DebugPrint(GetOverlayID());
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return out.str();
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}
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#endif
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