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https://codeberg.org/comaps/comaps
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Format all C++ and Java code via clang-format
Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
@@ -1,7 +1,7 @@
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#pragma once
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#include "drape_frontend/gui/skin.hpp"
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#include "drape_frontend/gui/shape.hpp"
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#include "drape_frontend/gui/skin.hpp"
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#include "shaders/program_manager.hpp"
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@@ -15,7 +15,7 @@
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namespace dp
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{
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class GraphicsContext;
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class GraphicsContext;
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} // namespace dp
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namespace gui
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@@ -57,8 +57,7 @@ private:
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class LayerCacher
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{
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public:
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drape_ptr<LayerRenderer> RecacheWidgets(ref_ptr<dp::GraphicsContext> context,
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TWidgetsInitInfo const & initInfo,
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drape_ptr<LayerRenderer> RecacheWidgets(ref_ptr<dp::GraphicsContext> context, TWidgetsInitInfo const & initInfo,
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ref_ptr<dp::TextureManager> textures);
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drape_ptr<LayerRenderer> RecacheChoosePositionMark(ref_ptr<dp::GraphicsContext> context,
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ref_ptr<dp::TextureManager> textures);
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@@ -69,15 +68,15 @@ public:
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#endif
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private:
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void CacheCompass(ref_ptr<dp::GraphicsContext> context, Position const & position,
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ref_ptr<LayerRenderer> renderer, ref_ptr<dp::TextureManager> textures);
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void CacheRuler(ref_ptr<dp::GraphicsContext> context, Position const & position,
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ref_ptr<LayerRenderer> renderer, ref_ptr<dp::TextureManager> textures);
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void CacheCopyright(ref_ptr<dp::GraphicsContext> context, Position const & position,
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ref_ptr<LayerRenderer> renderer, ref_ptr<dp::TextureManager> textures);
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void CacheCompass(ref_ptr<dp::GraphicsContext> context, Position const & position, ref_ptr<LayerRenderer> renderer,
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ref_ptr<dp::TextureManager> textures);
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void CacheRuler(ref_ptr<dp::GraphicsContext> context, Position const & position, ref_ptr<LayerRenderer> renderer,
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ref_ptr<dp::TextureManager> textures);
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void CacheCopyright(ref_ptr<dp::GraphicsContext> context, Position const & position, ref_ptr<LayerRenderer> renderer,
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ref_ptr<dp::TextureManager> textures);
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void CacheScaleFpsLabel(ref_ptr<dp::GraphicsContext> context, Position const & position,
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ref_ptr<LayerRenderer> renderer, ref_ptr<dp::TextureManager> textures);
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void CacheWatermark(ref_ptr<dp::GraphicsContext> context, Position const & position,
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ref_ptr<LayerRenderer> renderer, ref_ptr<dp::TextureManager> textures);
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void CacheWatermark(ref_ptr<dp::GraphicsContext> context, Position const & position, ref_ptr<LayerRenderer> renderer,
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ref_ptr<dp::TextureManager> textures);
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};
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} // namespace gui
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