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Format all C++ and Java code via clang-format
Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
@@ -23,8 +23,8 @@ public:
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struct Vertex
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{
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Vertex() = default;
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Vertex(glsl::vec3 const & pos, glsl::vec2 const & color, glsl::vec2 const & outline,
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glsl::vec2 const & normal, glsl::vec2 const & mask)
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Vertex(glsl::vec3 const & pos, glsl::vec2 const & color, glsl::vec2 const & outline, glsl::vec2 const & normal,
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glsl::vec2 const & mask)
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: m_position(pos)
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, m_colorTexCoord(color)
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, m_outlineColorTexCoord(outline)
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@@ -52,8 +52,7 @@ public:
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};
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static dp::TGlyphs CacheStaticText(std::string const & text, char const * delim, dp::Anchor anchor,
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dp::FontDecl const & font, ref_ptr<dp::TextureManager> mng,
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LabelResult & result);
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dp::FontDecl const & font, ref_ptr<dp::TextureManager> mng, LabelResult & result);
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};
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class MutableLabel
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@@ -62,8 +61,7 @@ public:
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struct StaticVertex
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{
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StaticVertex() = default;
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StaticVertex(glsl::vec3 const & position, glsl::vec2 const & color,
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glsl::vec2 const & outlineColor)
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StaticVertex(glsl::vec3 const & position, glsl::vec2 const & color, glsl::vec2 const & outlineColor)
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: m_position(position)
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, m_color(color)
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, m_outline(outlineColor)
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@@ -79,10 +77,7 @@ public:
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struct DynamicVertex
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{
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DynamicVertex() = default;
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DynamicVertex(glsl::vec2 const & normal, glsl::vec2 const & mask)
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: m_normal(normal)
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, m_maskTexCoord(mask)
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{}
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DynamicVertex(glsl::vec2 const & normal, glsl::vec2 const & mask) : m_normal(normal), m_maskTexCoord(mask) {}
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static dp::BindingInfo const & GetBindingInfo();
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@@ -114,8 +109,7 @@ public:
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m2::RectF m_boundRect;
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};
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void Precache(PrecacheParams const & params, PrecacheResult & result,
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ref_ptr<dp::TextureManager> mng);
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void Precache(PrecacheParams const & params, PrecacheResult & result, ref_ptr<dp::TextureManager> mng);
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void SetText(LabelResult & result, std::string text, ref_ptr<dp::TextureManager> mng);
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@@ -141,8 +135,7 @@ class MutableLabelHandle : public Handle
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public:
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MutableLabelHandle(uint32_t id, dp::Anchor anchor, m2::PointF const & pivot);
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MutableLabelHandle(uint32_t id, dp::Anchor anchor, m2::PointF const & pivot,
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ref_ptr<dp::TextureManager> textures);
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MutableLabelHandle(uint32_t id, dp::Anchor anchor, m2::PointF const & pivot, ref_ptr<dp::TextureManager> textures);
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void GetAttributeMutation(ref_ptr<dp::AttributeBufferMutator> mutator) const override;
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@@ -180,8 +173,8 @@ public:
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};
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// Return maximum pixel size.
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static m2::PointF Draw(ref_ptr<dp::GraphicsContext> context, Params const & params,
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ref_ptr<dp::TextureManager> mng, dp::Batcher::TFlushFn && flushFn);
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static m2::PointF Draw(ref_ptr<dp::GraphicsContext> context, Params const & params, ref_ptr<dp::TextureManager> mng,
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dp::Batcher::TFlushFn && flushFn);
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};
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class StaticLabelHandle : public Handle
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