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Format all C++ and Java code via clang-format
Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
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@@ -1,20 +1,15 @@
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#include "drape_frontend/engine_context.hpp"
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#include "drape_frontend/message_subclasses.hpp"
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#include "drape/texture_manager.hpp"
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#include "drape_frontend/message_subclasses.hpp"
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#include <utility>
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namespace df
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{
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EngineContext::EngineContext(TileKey tileKey,
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ref_ptr<ThreadsCommutator> commutator,
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ref_ptr<dp::TextureManager> texMng,
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ref_ptr<MetalineManager> metalineMng,
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CustomFeaturesContextWeakPtr customFeaturesContext,
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bool is3dBuildingsEnabled,
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bool isTrafficEnabled,
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bool isolinesEnabled,
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EngineContext::EngineContext(TileKey tileKey, ref_ptr<ThreadsCommutator> commutator, ref_ptr<dp::TextureManager> texMng,
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ref_ptr<MetalineManager> metalineMng, CustomFeaturesContextWeakPtr customFeaturesContext,
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bool is3dBuildingsEnabled, bool isTrafficEnabled, bool isolinesEnabled,
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int8_t mapLangIndex)
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: m_tileKey(tileKey)
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, m_commutator(commutator)
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@@ -66,7 +61,6 @@ void EngineContext::EndReadTile()
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void EngineContext::PostMessage(drape_ptr<Message> && message)
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{
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m_commutator->PostMessage(ThreadsCommutator::ResourceUploadThread, std::move(message),
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MessagePriority::Normal);
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m_commutator->PostMessage(ThreadsCommutator::ResourceUploadThread, std::move(message), MessagePriority::Normal);
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}
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} // namespace df
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