Format all C++ and Java code via clang-format

Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
Konstantin Pastbin
2025-08-17 14:32:37 +07:00
parent 9f0290c0ec
commit bfffa1fff4
2169 changed files with 56441 additions and 64188 deletions

View File

@@ -22,13 +22,12 @@ class VulkanStagingBuffer;
class VulkanGPUBuffer : public BufferBase
{
public:
VulkanGPUBuffer(ref_ptr<VulkanBaseContext> context, void const * data,
uint8_t elementSize, uint32_t capacity, uint64_t batcherHash);
VulkanGPUBuffer(ref_ptr<VulkanBaseContext> context, void const * data, uint8_t elementSize, uint32_t capacity,
uint64_t batcherHash);
~VulkanGPUBuffer() override;
void * Map(ref_ptr<VulkanBaseContext> context, uint32_t elementOffset, uint32_t elementCount);
void UpdateData(void * gpuPtr, void const * data,
uint32_t elementOffset, uint32_t elementCount);
void UpdateData(void * gpuPtr, void const * data, uint32_t elementOffset, uint32_t elementCount);
void Unmap(ref_ptr<VulkanBaseContext> context);
void Advance(uint32_t elementCount) { BufferBase::UploadData(elementCount); }
@@ -50,23 +49,21 @@ protected:
uint32_t m_mappingByteOffsetMax = std::numeric_limits<uint32_t>::min();
std::vector<VkBufferCopy> m_regionsToCopy;
};
class VulkanGpuBufferImpl : public DataBufferImpl<VulkanGPUBuffer>
{
public:
template <typename... Args>
VulkanGpuBufferImpl(Args &&... params)
: DataBufferImpl(std::forward<Args>(params)...)
VulkanGpuBufferImpl(Args &&... params) : DataBufferImpl(std::forward<Args>(params)...)
{}
void const * Data() const override
{
ASSERT(false, ("Retrieving of raw data is unavailable for GPU buffer"));
return nullptr;
}
void UploadData(ref_ptr<GraphicsContext> context, void const * data,
uint32_t elementCount) override
void UploadData(ref_ptr<GraphicsContext> context, void const * data, uint32_t elementCount) override
{
// In Vulkan we must call upload only from FR.
ref_ptr<VulkanBaseContext> vulkanContext = context;
@@ -81,23 +78,18 @@ public:
m_buffer->Unmap(context);
m_buffer->Advance(elementCount);
}
void UpdateData(void * destPtr, void const * srcPtr, uint32_t elementOffset,
uint32_t elementCount) override
void UpdateData(void * destPtr, void const * srcPtr, uint32_t elementOffset, uint32_t elementCount) override
{
m_buffer->UpdateData(destPtr, srcPtr, elementOffset, elementCount);
}
void * Map(ref_ptr<GraphicsContext> context, uint32_t elementOffset,
uint32_t elementCount) override
void * Map(ref_ptr<GraphicsContext> context, uint32_t elementOffset, uint32_t elementCount) override
{
return m_buffer->Map(context, elementOffset, elementCount);
}
void Unmap(ref_ptr<GraphicsContext> context) override
{
m_buffer->Unmap(context);
}
void Unmap(ref_ptr<GraphicsContext> context) override { m_buffer->Unmap(context); }
void Bind() override {}