Format all C++ and Java code via clang-format

Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
Konstantin Pastbin
2025-08-17 14:32:37 +07:00
parent 9f0290c0ec
commit bfffa1fff4
2169 changed files with 56441 additions and 64188 deletions

View File

@@ -19,15 +19,13 @@ namespace
class DrawVulkanContext : public dp::vulkan::VulkanBaseContext
{
public:
DrawVulkanContext(VkInstance vulkanInstance, VkPhysicalDevice gpu,
VkPhysicalDeviceProperties const & gpuProperties, VkDevice device,
uint32_t renderingQueueFamilyIndex,
DrawVulkanContext(VkInstance vulkanInstance, VkPhysicalDevice gpu, VkPhysicalDeviceProperties const & gpuProperties,
VkDevice device, uint32_t renderingQueueFamilyIndex,
ref_ptr<dp::vulkan::VulkanObjectManager> objectManager, uint32_t appVersionCode,
bool hasPartialTextureUpdates)
: dp::vulkan::VulkanBaseContext(
vulkanInstance, gpu, gpuProperties, device, renderingQueueFamilyIndex, objectManager,
make_unique_dp<dp::vulkan::VulkanPipeline>(device, appVersionCode),
hasPartialTextureUpdates)
: dp::vulkan::VulkanBaseContext(vulkanInstance, gpu, gpuProperties, device, renderingQueueFamilyIndex,
objectManager, make_unique_dp<dp::vulkan::VulkanPipeline>(device, appVersionCode),
hasPartialTextureUpdates)
{
VkQueue queue;
vkGetDeviceQueue(device, renderingQueueFamilyIndex, 0, &queue);
@@ -35,38 +33,26 @@ public:
CreateCommandPool();
}
void MakeCurrent() override
{
m_objectManager->RegisterThread(dp::vulkan::VulkanObjectManager::Frontend);
}
void MakeCurrent() override { m_objectManager->RegisterThread(dp::vulkan::VulkanObjectManager::Frontend); }
};
class UploadVulkanContext : public dp::vulkan::VulkanBaseContext
{
public:
UploadVulkanContext(VkInstance vulkanInstance, VkPhysicalDevice gpu,
VkPhysicalDeviceProperties const & gpuProperties, VkDevice device,
uint32_t renderingQueueFamilyIndex,
ref_ptr<dp::vulkan::VulkanObjectManager> objectManager,
bool hasPartialTextureUpdates)
: dp::vulkan::VulkanBaseContext(vulkanInstance, gpu, gpuProperties, device,
renderingQueueFamilyIndex, objectManager,
nullptr /* pipeline */, hasPartialTextureUpdates)
UploadVulkanContext(VkInstance vulkanInstance, VkPhysicalDevice gpu, VkPhysicalDeviceProperties const & gpuProperties,
VkDevice device, uint32_t renderingQueueFamilyIndex,
ref_ptr<dp::vulkan::VulkanObjectManager> objectManager, bool hasPartialTextureUpdates)
: dp::vulkan::VulkanBaseContext(vulkanInstance, gpu, gpuProperties, device, renderingQueueFamilyIndex,
objectManager, nullptr /* pipeline */, hasPartialTextureUpdates)
{}
void MakeCurrent() override
{
m_objectManager->RegisterThread(dp::vulkan::VulkanObjectManager::Backend);
}
void MakeCurrent() override { m_objectManager->RegisterThread(dp::vulkan::VulkanObjectManager::Backend); }
void Present() override {}
void Resize(int w, int h) override {}
void SetFramebuffer(ref_ptr<dp::BaseFramebuffer> framebuffer) override {}
void Init(dp::ApiVersion apiVersion) override
{
CHECK_EQUAL(apiVersion, dp::ApiVersion::Vulkan, ());
}
void Init(dp::ApiVersion apiVersion) override { CHECK_EQUAL(apiVersion, dp::ApiVersion::Vulkan, ()); }
void SetClearColor(dp::Color const & color) override {}
void Clear(uint32_t clearBits, uint32_t storeBits) override {}
@@ -74,12 +60,10 @@ public:
void SetDepthTestEnabled(bool enabled) override {}
void SetDepthTestFunction(dp::TestFunction depthFunction) override {}
void SetStencilTestEnabled(bool enabled) override {}
void SetStencilFunction(dp::StencilFace face,
dp::TestFunction stencilFunction) override {}
void SetStencilActions(dp::StencilFace face,
dp::StencilAction stencilFailAction,
dp::StencilAction depthFailAction,
dp::StencilAction passAction) override {}
void SetStencilFunction(dp::StencilFace face, dp::TestFunction stencilFunction) override {}
void SetStencilActions(dp::StencilFace face, dp::StencilAction stencilFailAction, dp::StencilAction depthFailAction,
dp::StencilAction passAction) override
{}
};
} // namespace
@@ -120,7 +104,7 @@ VulkanContextFactory::VulkanContextFactory(uint32_t appVersionCode, int sdkVersi
// Enable extra validation features.
VkValidationFeaturesEXT validationFeatures = {};
const VkValidationFeatureEnableEXT validationFeaturesEnabled[] = {
VkValidationFeatureEnableEXT const validationFeaturesEnabled[] = {
VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT};
if (m_layers->IsValidationFeaturesEnabled())
{
@@ -165,8 +149,8 @@ VulkanContextFactory::VulkanContextFactory(uint32_t appVersionCode, int sdkVersi
dp::SupportManager::Version driverVersion{VK_VERSION_MAJOR(gpuProperties.driverVersion),
VK_VERSION_MINOR(gpuProperties.driverVersion),
VK_VERSION_PATCH(gpuProperties.driverVersion)};
if (dp::SupportManager::Instance().IsVulkanForbidden(gpuProperties.deviceName, apiVersion, driverVersion,
isCustomROM, sdkVersion))
if (dp::SupportManager::Instance().IsVulkanForbidden(gpuProperties.deviceName, apiVersion, driverVersion, isCustomROM,
sdkVersion))
{
LOG_ERROR_VK("GPU/Driver configuration is not supported.");
return;
@@ -181,15 +165,12 @@ VulkanContextFactory::VulkanContextFactory(uint32_t appVersionCode, int sdkVersi
}
std::vector<VkQueueFamilyProperties> queueFamilyProperties(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(m_gpu, &queueFamilyCount,
queueFamilyProperties.data());
vkGetPhysicalDeviceQueueFamilyProperties(m_gpu, &queueFamilyCount, queueFamilyProperties.data());
uint32_t renderingQueueFamilyIndex = 0;
for (; renderingQueueFamilyIndex < queueFamilyCount; ++renderingQueueFamilyIndex)
{
if (queueFamilyProperties[renderingQueueFamilyIndex].queueFlags & VK_QUEUE_GRAPHICS_BIT)
break;
}
if (renderingQueueFamilyIndex == queueFamilyCount)
{
LOG_ERROR_VK("Any queue family with VK_QUEUE_GRAPHICS_BIT wasn't found.");
@@ -246,20 +227,18 @@ VulkanContextFactory::VulkanContextFactory(uint32_t appVersionCode, int sdkVersi
VkPhysicalDeviceMemoryProperties memoryProperties;
vkGetPhysicalDeviceMemoryProperties(m_gpu, &memoryProperties);
m_objectManager = make_unique_dp<dp::vulkan::VulkanObjectManager>(m_device, gpuProperties.limits,
memoryProperties,
m_objectManager = make_unique_dp<dp::vulkan::VulkanObjectManager>(m_device, gpuProperties.limits, memoryProperties,
renderingQueueFamilyIndex);
bool const hasPartialTextureUpdates =
!dp::SupportManager::Instance().IsVulkanTexturePartialUpdateBuggy(
sdkVersion, gpuProperties.deviceName, apiVersion, driverVersion);
bool const hasPartialTextureUpdates = !dp::SupportManager::Instance().IsVulkanTexturePartialUpdateBuggy(
sdkVersion, gpuProperties.deviceName, apiVersion, driverVersion);
m_drawContext = make_unique_dp<DrawVulkanContext>(
m_vulkanInstance, m_gpu, gpuProperties, m_device, renderingQueueFamilyIndex,
make_ref(m_objectManager), appVersionCode, hasPartialTextureUpdates);
m_uploadContext = make_unique_dp<UploadVulkanContext>(
m_vulkanInstance, m_gpu, gpuProperties, m_device, renderingQueueFamilyIndex,
make_ref(m_objectManager), hasPartialTextureUpdates);
m_drawContext =
make_unique_dp<DrawVulkanContext>(m_vulkanInstance, m_gpu, gpuProperties, m_device, renderingQueueFamilyIndex,
make_ref(m_objectManager), appVersionCode, hasPartialTextureUpdates);
m_uploadContext =
make_unique_dp<UploadVulkanContext>(m_vulkanInstance, m_gpu, gpuProperties, m_device, renderingQueueFamilyIndex,
make_ref(m_objectManager), hasPartialTextureUpdates);
}
VulkanContextFactory::~VulkanContextFactory()
@@ -314,8 +293,7 @@ void VulkanContextFactory::SetPresentAvailable(bool available)
bool VulkanContextFactory::QuerySurfaceSize()
{
auto statusCode = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(m_gpu, m_surface,
&m_surfaceCapabilities);
auto statusCode = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(m_gpu, m_surface, &m_surfaceCapabilities);
if (statusCode != VK_SUCCESS)
{
LOG_ERROR_VK_CALL(vkGetPhysicalDeviceSurfaceCapabilitiesKHR, statusCode);