Format all C++ and Java code via clang-format

Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
Konstantin Pastbin
2025-08-17 14:32:37 +07:00
parent 9f0290c0ec
commit bfffa1fff4
2169 changed files with 56441 additions and 64188 deletions

View File

@@ -1,7 +1,7 @@
#pragma once
#include "drape/glsl_types.hpp"
#include "drape/binding_info.hpp"
#include "drape/glsl_types.hpp"
#include "base/buffer_vector.hpp"
@@ -17,8 +17,10 @@ struct BaseVertex
using TTexCoord = glsl::vec2;
};
template <class T> using VBUnknownSizeT = buffer_vector<T, 128>;
template <class T> using VBReservedSizeT = std::vector<T>;
template <class T>
using VBUnknownSizeT = buffer_vector<T, 128>;
template <class T>
using VBReservedSizeT = std::vector<T>;
struct AreaVertex : BaseVertex
{
@@ -34,7 +36,7 @@ struct AreaVertex : BaseVertex
struct Area3dVertex : BaseVertex
{
Area3dVertex() = default;
Area3dVertex(TPosition const & position, const TPosition & normal, TTexCoord const & colorTexCoord);
Area3dVertex(TPosition const & position, TPosition const & normal, TTexCoord const & colorTexCoord);
TPosition m_position;
TNormal3d m_normal;
@@ -48,8 +50,7 @@ struct HatchingAreaVertex : BaseVertex
using TMaskTexCoord = glsl::vec2;
HatchingAreaVertex() = default;
HatchingAreaVertex(TPosition const & position, TTexCoord const & colorTexCoord,
TMaskTexCoord const & maskTexCoord);
HatchingAreaVertex(TPosition const & position, TTexCoord const & colorTexCoord, TMaskTexCoord const & maskTexCoord);
TPosition m_position;
TTexCoord m_colorTexCoord;
@@ -73,8 +74,8 @@ struct SolidTexturingVertex : BaseVertex
struct MaskedTexturingVertex : BaseVertex
{
MaskedTexturingVertex() = default;
MaskedTexturingVertex(TPosition3d const & position, TNormal const & normal,
TTexCoord const & colorTexCoord, TTexCoord const & maskTexCoord);
MaskedTexturingVertex(TPosition3d const & position, TNormal const & normal, TTexCoord const & colorTexCoord,
TTexCoord const & maskTexCoord);
TPosition3d m_position;
TNormal m_normal;
TTexCoord m_colorTexCoord;
@@ -146,8 +147,8 @@ struct DashedLineVertex : BaseVertex
using TMaskTexCoord = glsl::vec4;
DashedLineVertex() = default;
DashedLineVertex(TPosition const & position, TNormal const & normal,
TTexCoord const & color, TMaskTexCoord const & mask);
DashedLineVertex(TPosition const & position, TNormal const & normal, TTexCoord const & color,
TMaskTexCoord const & mask);
TPosition m_position;
TNormal m_normal;
@@ -163,8 +164,7 @@ struct RouteVertex : BaseVertex
using TColor = glsl::vec4;
RouteVertex() = default;
RouteVertex(TPosition const & position, TNormal const & normal,
TLength const & length, TColor const & color);
RouteVertex(TPosition const & position, TNormal const & normal, TLength const & length, TColor const & color);
TPosition m_position;
TNormal m_normal;
@@ -181,8 +181,7 @@ struct RouteMarkerVertex : BaseVertex
using TColor = glsl::vec4;
RouteMarkerVertex() = default;
RouteMarkerVertex(TPosition const & position, TNormal const & normal,
TColor const & color);
RouteMarkerVertex(TPosition const & position, TNormal const & normal, TColor const & color);
TPosition m_position;
TNormal m_normal;
@@ -197,8 +196,7 @@ struct ColoredSymbolVertex : BaseVertex
using TTexCoord = glsl::vec4;
ColoredSymbolVertex() = default;
ColoredSymbolVertex(TPosition const & position, TNormal const & normal,
TTexCoord const & colorTexCoord);
ColoredSymbolVertex(TPosition const & position, TNormal const & normal, TTexCoord const & colorTexCoord);
TPosition m_position;
TNormal m_normal;
@@ -207,4 +205,4 @@ struct ColoredSymbolVertex : BaseVertex
static dp::BindingInfo const & GetBindingInfo();
};
} // namespace gpu
} // namespace gpu