Format all C++ and Java code via clang-format

Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
Konstantin Pastbin
2025-08-17 14:32:37 +07:00
parent 9f0290c0ec
commit bfffa1fff4
2169 changed files with 56441 additions and 64188 deletions

View File

@@ -65,10 +65,9 @@ public:
virtual void SetFilter(TextureFilter filter);
virtual void Create(ref_ptr<dp::GraphicsContext> context, Params const & params);
virtual void Create(ref_ptr<dp::GraphicsContext> context, Params const & params,
ref_ptr<void> data);
void UploadData(ref_ptr<dp::GraphicsContext> context, uint32_t x, uint32_t y,
uint32_t width, uint32_t height, ref_ptr<void> data);
virtual void Create(ref_ptr<dp::GraphicsContext> context, Params const & params, ref_ptr<void> data);
void UploadData(ref_ptr<dp::GraphicsContext> context, uint32_t x, uint32_t y, uint32_t width, uint32_t height,
ref_ptr<void> data);
ref_ptr<HWTexture> GetHardwareTexture() const;
@@ -76,8 +75,7 @@ public:
protected:
void Destroy();
bool AllocateTexture(ref_ptr<dp::GraphicsContext> context,
ref_ptr<HWTextureAllocator> allocator);
bool AllocateTexture(ref_ptr<dp::GraphicsContext> context, ref_ptr<HWTextureAllocator> allocator);
drape_ptr<HWTexture> m_hwTexture;