Format all C++ and Java code via clang-format

Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
Konstantin Pastbin
2025-08-17 14:32:37 +07:00
parent 9f0290c0ec
commit bfffa1fff4
2169 changed files with 56441 additions and 64188 deletions

View File

@@ -35,10 +35,9 @@ public:
void Create(ref_ptr<dp::GraphicsContext> context, Params const & params);
virtual void Create(ref_ptr<dp::GraphicsContext> context, Params const & params,
ref_ptr<void> data) = 0;
virtual void UploadData(ref_ptr<dp::GraphicsContext> context, uint32_t x, uint32_t y,
uint32_t width, uint32_t height, ref_ptr<void> data) = 0;
virtual void Create(ref_ptr<dp::GraphicsContext> context, Params const & params, ref_ptr<void> data) = 0;
virtual void UploadData(ref_ptr<dp::GraphicsContext> context, uint32_t x, uint32_t y, uint32_t width, uint32_t height,
ref_ptr<void> data) = 0;
virtual void Bind(ref_ptr<dp::GraphicsContext> context) const = 0;
@@ -77,10 +76,9 @@ class OpenGLHWTexture : public HWTexture
public:
~OpenGLHWTexture() override;
void Create(ref_ptr<dp::GraphicsContext> context, Params const & params,
ref_ptr<void> data) override;
void UploadData(ref_ptr<dp::GraphicsContext> context, uint32_t x, uint32_t y,
uint32_t width, uint32_t height, ref_ptr<void> data) override;
void Create(ref_ptr<dp::GraphicsContext> context, Params const & params, ref_ptr<void> data) override;
void UploadData(ref_ptr<dp::GraphicsContext> context, uint32_t x, uint32_t y, uint32_t width, uint32_t height,
ref_ptr<void> data) override;
void Bind(ref_ptr<dp::GraphicsContext> context) const override;
void SetFilter(TextureFilter filter) override;
bool Validate() const override;
@@ -104,8 +102,7 @@ public:
ref_ptr<HWTextureAllocator> GetDefaultAllocator(ref_ptr<dp::GraphicsContext> context);
drape_ptr<HWTextureAllocator> CreateAllocator(ref_ptr<dp::GraphicsContext> context);
void UnpackFormat(ref_ptr<dp::GraphicsContext> context, TextureFormat format,
glConst & layout, glConst & pixelType);
void UnpackFormat(ref_ptr<dp::GraphicsContext> context, TextureFormat format, glConst & layout, glConst & pixelType);
glConst DecodeTextureFilter(TextureFilter filter);
glConst DecodeTextureWrapping(TextureWrapping wrapping);
} // namespace dp