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https://codeberg.org/comaps/comaps
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Format all C++ and Java code via clang-format
Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
@@ -7,15 +7,13 @@
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namespace dp
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{
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template<typename TIndexer, typename TResourceKey, Texture::ResourceType TResourceType>
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template <typename TIndexer, typename TResourceKey, Texture::ResourceType TResourceType>
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class DynamicTexture : public Texture
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{
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using Base = Texture;
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public:
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~DynamicTexture() override
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{
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ASSERT(m_indexer == nullptr, ());
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}
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~DynamicTexture() override { ASSERT(m_indexer == nullptr, ()); }
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ref_ptr<ResourceInfo> FindResource(Key const & key, bool & newResource) override
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{
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@@ -53,35 +51,17 @@ public:
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m_indexer->UploadResources(context, make_ref(this));
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}
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TextureFormat GetFormat() const override
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{
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return m_params.m_format;
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}
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TextureFormat GetFormat() const override { return m_params.m_format; }
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uint32_t GetWidth() const override
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{
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return m_params.m_width;
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}
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uint32_t GetWidth() const override { return m_params.m_width; }
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uint32_t GetHeight() const override
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{
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return m_params.m_height;
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}
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uint32_t GetHeight() const override { return m_params.m_height; }
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float GetS(uint32_t x) const override
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{
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return static_cast<float>(x) / m_params.m_width;
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}
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float GetS(uint32_t x) const override { return static_cast<float>(x) / m_params.m_width; }
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float GetT(uint32_t y) const override
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{
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return static_cast<float>(y) / m_params.m_height;
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}
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float GetT(uint32_t y) const override { return static_cast<float>(y) / m_params.m_height; }
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uint32_t GetID() const override
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{
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return m_isInitialized ? Texture::GetID() : 0;
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}
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uint32_t GetID() const override { return m_isInitialized ? Texture::GetID() : 0; }
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void Bind(ref_ptr<dp::GraphicsContext> context) const override
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{
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@@ -96,9 +76,7 @@ public:
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}
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protected:
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DynamicTexture()
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: m_isInitialized(false)
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{}
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DynamicTexture() : m_isInitialized(false) {}
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struct DynamicTextureParams
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{
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@@ -108,8 +86,7 @@ protected:
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bool m_usePixelBuffer = false;
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};
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void Init(ref_ptr<HWTextureAllocator> allocator, ref_ptr<TIndexer> indexer,
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DynamicTextureParams const & params)
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void Init(ref_ptr<HWTextureAllocator> allocator, ref_ptr<TIndexer> indexer, DynamicTextureParams const & params)
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{
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m_indexer = indexer;
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m_params.m_allocator = allocator;
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@@ -121,10 +98,7 @@ protected:
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m_params.m_isMutable = true;
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}
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void Reset()
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{
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m_indexer = nullptr;
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}
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void Reset() { m_indexer = nullptr; }
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ref_ptr<TIndexer> m_indexer;
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Texture::Params m_params;
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