Format all C++ and Java code via clang-format

Signed-off-by: Konstantin Pastbin <konstantin.pastbin@gmail.com>
This commit is contained in:
Konstantin Pastbin
2025-08-17 14:32:37 +07:00
parent 9f0290c0ec
commit bfffa1fff4
2169 changed files with 56441 additions and 64188 deletions

View File

@@ -58,20 +58,15 @@ public:
MOCK_METHOD2(glGetAttribLocation, int32_t(uint32_t programID, std::string const & name));
MOCK_METHOD1(glEnableVertexAttribute, void(int32_t attributeLocation));
MOCK_METHOD6(glVertexAttributePointer, void(int32_t attrLocation,
uint32_t count,
glConst type,
bool needNormalize,
uint32_t stride,
uint32_t offset));
MOCK_METHOD6(glVertexAttributePointer, void(int32_t attrLocation, uint32_t count, glConst type, bool needNormalize,
uint32_t stride, uint32_t offset));
MOCK_METHOD1(glUseProgram, void(uint32_t programID));
MOCK_METHOD1(glHasExtension, bool(std::string const & extName));
MOCK_METHOD2(glGetProgramiv, int32_t(uint32_t, glConst));
MOCK_METHOD5(glGetActiveUniform, void(uint32_t, uint32_t, int32_t*, glConst *,
std::string &));
MOCK_METHOD5(glGetActiveUniform, void(uint32_t, uint32_t, int32_t *, glConst *, std::string &));
// Texture functions
MOCK_METHOD1(glActiveTexture, void(glConst));