[drape] Faster RenderBucket

Signed-off-by: x7z4w <x7z4w@noreply.codeberg.org>
This commit is contained in:
x7z4w
2025-11-01 16:10:22 +00:00
committed by map-per
parent bb9637041d
commit bf07edbc33
17 changed files with 90 additions and 129 deletions

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@@ -88,6 +88,11 @@ else()
add_compile_options(-ffast-math $<$<CXX_COMPILER_ID:GNU>:-Wno-psabi>) add_compile_options(-ffast-math $<$<CXX_COMPILER_ID:GNU>:-Wno-psabi>)
endif() endif()
# Needed for std::execution::par
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
add_compile_options(-fexperimental-library)
endif()
if (PLATFORM_WIN) if (PLATFORM_WIN)
add_definitions( add_definitions(
-DWIN32_LEAN_AND_MEAN -DWIN32_LEAN_AND_MEAN

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@@ -1,11 +1,9 @@
#include "drape/batcher.hpp" #include "drape/batcher.hpp"
#include "drape/batcher_helpers.hpp" #include "drape/batcher_helpers.hpp"
#include "drape/cpu_buffer.hpp"
#include "drape/index_storage.hpp" #include "drape/index_storage.hpp"
#include "drape/vertex_array_buffer.hpp" #include "drape/vertex_array_buffer.hpp"
#include "base/assert.hpp" #include "base/assert.hpp"
#include "base/stl_helpers.hpp"
#include <utility> #include <utility>
@@ -190,14 +188,6 @@ void Batcher::ResetSession()
m_buckets.clear(); m_buckets.clear();
} }
void Batcher::SetFeatureMinZoom(int minZoom)
{
m_featureMinZoom = minZoom;
for (auto const & bucket : m_buckets)
bucket.second->SetFeatureMinZoom(m_featureMinZoom);
}
void Batcher::SetBatcherHash(uint64_t batcherHash) void Batcher::SetBatcherHash(uint64_t batcherHash)
{ {
m_batcherHash = batcherHash; m_batcherHash = batcherHash;

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@@ -10,6 +10,7 @@
#include "base/macros.hpp" #include "base/macros.hpp"
#include <execution>
#include <functional> #include <functional>
#include <map> #include <map>
#include <vector> #include <vector>
@@ -68,7 +69,13 @@ public:
void SetBatcherHash(uint64_t batcherHash); void SetBatcherHash(uint64_t batcherHash);
void SetFeatureMinZoom(int minZoom); inline void SetFeatureMinZoom(int minZoom)
{
m_featureMinZoom = minZoom;
std::for_each(std::execution::par_unseq, m_buckets.begin(), m_buckets.end(),
[this](auto const & bucket) { bucket.second->SetFeatureMinZoom(m_featureMinZoom); });
}
private: private:
template <typename TBatcher, typename... TArgs> template <typename TBatcher, typename... TArgs>

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@@ -5,8 +5,6 @@
#include "base/logging.hpp" #include "base/logging.hpp"
#include <algorithm> #include <algorithm>
#include <functional>
#include <iterator>
#include "font_constants.hpp" #include "font_constants.hpp"

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@@ -1,7 +1,6 @@
#include "drape/gl_gpu_program.hpp" #include "drape/gl_gpu_program.hpp"
#include "drape/gl_functions.hpp" #include "drape/gl_functions.hpp"
#include "drape/render_state.hpp" #include "drape/render_state.hpp"
#include "drape/support_manager.hpp"
#include "base/logging.hpp" #include "base/logging.hpp"

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@@ -5,9 +5,8 @@
#include "drape/pointers.hpp" #include "drape/pointers.hpp"
#include "drape/shader.hpp" #include "drape/shader.hpp"
#include <map> #include <unordered_map>
#include <string> #include <string>
#include <vector>
namespace dp namespace dp
{ {
@@ -30,7 +29,7 @@ public:
glConst m_type = gl_const::GLFloatType; glConst m_type = gl_const::GLFloatType;
}; };
using UniformsInfo = std::map<std::string, UniformInfo>; using UniformsInfo = std::unordered_map<std::string, UniformInfo>;
UniformsInfo const & GetUniformsInfo() const; UniformsInfo const & GetUniformsInfo() const;
uint32_t GetNumericUniformsCount() const { return m_numericUniformsCount; } uint32_t GetNumericUniformsCount() const { return m_numericUniformsCount; }

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@@ -16,6 +16,8 @@
#include "base/stl_helpers.hpp" #include "base/stl_helpers.hpp"
#include "base/string_utils.hpp" #include "base/string_utils.hpp"
#include <execution>
#include <ft2build.h> #include <ft2build.h>
#include <hb-ft.h> #include <hb-ft.h>
#include <unicode/unistr.h> #include <unicode/unistr.h>
@@ -203,9 +205,9 @@ FreetypeError constexpr g_FT_Errors[] =
static void Close(FT_Stream) {} static void Close(FT_Stream) {}
void MarkGlyphReady(uint16_t glyphId) { m_readyGlyphs.emplace(glyphId); } inline void MarkGlyphReady(uint16_t glyphId) { m_readyGlyphs.emplace(glyphId); }
bool IsGlyphReady(uint16_t glyphId) const { return m_readyGlyphs.find(glyphId) != m_readyGlyphs.end(); } inline bool IsGlyphReady(uint16_t glyphId) const { return m_readyGlyphs.find(glyphId) != m_readyGlyphs.end(); }
std::string GetName() const { return std::string(m_fontFace->family_name) + ':' + m_fontFace->style_name; } std::string GetName() const { return std::string(m_fontFace->family_name) + ':' + m_fontFace->style_name; }
@@ -229,7 +231,9 @@ FreetypeError constexpr g_FT_Errors[] =
hb_glyph_info_t const * glyphInfo = hb_buffer_get_glyph_infos(hbBuffer, &glyphCount); hb_glyph_info_t const * glyphInfo = hb_buffer_get_glyph_infos(hbBuffer, &glyphCount);
hb_glyph_position_t const * glyphPos = hb_buffer_get_glyph_positions(hbBuffer, &glyphCount); hb_glyph_position_t const * glyphPos = hb_buffer_get_glyph_positions(hbBuffer, &glyphCount);
for (unsigned int i = 0; i < glyphCount; ++i) auto const range = std::ranges::views::iota(0u, glyphCount);
std::for_each(std::execution::par_unseq, range.begin(), range.end(), [&, this](auto const i)
{ {
// TODO(AB): Check for missing glyph ID? // TODO(AB): Check for missing glyph ID?
auto const glyphId = static_cast<uint16_t>(glyphInfo[i].codepoint); auto const glyphId = static_cast<uint16_t>(glyphInfo[i].codepoint);
@@ -247,7 +251,7 @@ FreetypeError constexpr g_FT_Errors[] =
// yAdvance is always zero for horizontal text layouts. // yAdvance is always zero for horizontal text layouts.
outMetrics.AddGlyphMetrics(static_cast<int16_t>(fontIndex), glyphId, xOffset, yOffset, xAdvance, fontPixelSize); outMetrics.AddGlyphMetrics(static_cast<int16_t>(fontIndex), glyphId, xOffset, yOffset, xAdvance, fontPixelSize);
} });
} }
private: private:
@@ -255,7 +259,7 @@ FreetypeError constexpr g_FT_Errors[] =
FT_StreamRec_ m_stream; FT_StreamRec_ m_stream;
FT_Face m_fontFace; FT_Face m_fontFace;
std::set<uint16_t> m_readyGlyphs; std::unordered_set<uint16_t> m_readyGlyphs;
hb_font_t * m_harfbuzzFont{nullptr}; hb_font_t * m_harfbuzzFont{nullptr};
}; };
@@ -332,7 +336,6 @@ FreetypeError constexpr g_FT_Errors[] =
using is_transparent = void; using is_transparent = void;
}; };
// TODO(AB): Compare performance with std::map.
std::unordered_map<std::string, text::TextMetrics, StringHash, std::equal_to<>> m_textMetricsCache; std::unordered_map<std::string, text::TextMetrics, StringHash, std::equal_to<>> m_textMetricsCache;
hb_buffer_t * m_harfbuzzBuffer; hb_buffer_t * m_harfbuzzBuffer;
}; };
@@ -598,7 +601,7 @@ FreetypeError constexpr g_FT_Errors[] =
allGlyphs.m_glyphs.reserve(strings::CountChar(utf8)); allGlyphs.m_glyphs.reserve(strings::CountChar(utf8));
for (auto const & substring : segments) std::for_each(std::execution::par_unseq, segments.begin(), segments.end(), [&, this](auto const & substring)
{ {
hb_buffer_clear_contents(m_impl->m_harfbuzzBuffer); hb_buffer_clear_contents(m_impl->m_harfbuzzBuffer);
@@ -626,7 +629,7 @@ FreetypeError constexpr g_FT_Errors[] =
} }
} }
while (u32CharacterIter != end); while (u32CharacterIter != end);
} });
// Uncomment utf8 printing for debugging if necessary. It crashes JNI with non-modified UTF-8 strings on Android 5 // Uncomment utf8 printing for debugging if necessary. It crashes JNI with non-modified UTF-8 strings on Android 5
// and 6. See https://github.com/organicmaps/organicmaps/issues/10685 // and 6. See https://github.com/organicmaps/organicmaps/issues/10685

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@@ -6,7 +6,7 @@
#include "drape/overlay_tree.hpp" #include "drape/overlay_tree.hpp"
#include "drape/vertex_array_buffer.hpp" #include "drape/vertex_array_buffer.hpp"
#include "base/stl_helpers.hpp" #include <execution>
namespace dp namespace dp
{ {
@@ -51,23 +51,25 @@ void RenderBucket::AddOverlayHandle(drape_ptr<OverlayHandle> && handle)
void RenderBucket::BeforeUpdate() void RenderBucket::BeforeUpdate()
{ {
for (auto & overlayHandle : m_overlay) std::for_each(std::execution::par_unseq, m_overlay.begin(), m_overlay.end(),
overlayHandle->BeforeUpdate(); [](auto & overlayHandle) { overlayHandle->BeforeUpdate(); });
} }
void RenderBucket::Update(ScreenBase const & modelView) void RenderBucket::Update(ScreenBase const & modelView)
{ {
BeforeUpdate(); BeforeUpdate();
for (auto & overlayHandle : m_overlay) std::for_each(std::execution::par_unseq, m_overlay.begin(), m_overlay.end(), [&modelView](auto & overlayHandle)
{
if (overlayHandle->IsVisible()) if (overlayHandle->IsVisible())
overlayHandle->Update(modelView); overlayHandle->Update(modelView);
});
} }
void RenderBucket::CollectOverlayHandles(ref_ptr<OverlayTree> tree) void RenderBucket::CollectOverlayHandles(ref_ptr<OverlayTree> tree)
{ {
BeforeUpdate(); BeforeUpdate();
for (auto const & overlayHandle : m_overlay) std::for_each(std::execution::par_unseq, m_overlay.begin(), m_overlay.end(),
tree->Add(make_ref(overlayHandle)); [&tree](auto & overlayHandle) { tree->Add(make_ref(overlayHandle)); });
} }
bool RenderBucket::HasOverlayHandles() const bool RenderBucket::HasOverlayHandles() const
@@ -102,7 +104,8 @@ void RenderBucket::Render(ref_ptr<GraphicsContext> context, bool drawAsLine)
ref_ptr<AttributeBufferMutator> rfpAttrib = make_ref(&attributeMutator); ref_ptr<AttributeBufferMutator> rfpAttrib = make_ref(&attributeMutator);
bool hasIndexMutation = false; bool hasIndexMutation = false;
for (drape_ptr<OverlayHandle> const & handle : m_overlay) std::for_each(std::execution::par_unseq, m_overlay.begin(), m_overlay.end(),
[&, this](drape_ptr<OverlayHandle> const & handle)
{ {
if (handle->IndexesRequired()) if (handle->IndexesRequired())
{ {
@@ -113,7 +116,7 @@ void RenderBucket::Render(ref_ptr<GraphicsContext> context, bool drawAsLine)
if (handle->HasDynamicAttributes()) if (handle->HasDynamicAttributes())
handle->GetAttributeMutation(rfpAttrib); handle->GetAttributeMutation(rfpAttrib);
} });
m_buffer->ApplyMutation(context, hasIndexMutation ? rfpIndex : nullptr, rfpAttrib); m_buffer->ApplyMutation(context, hasIndexMutation ? rfpIndex : nullptr, rfpAttrib);
} }
@@ -129,7 +132,7 @@ void RenderBucket::SetFeatureMinZoom(int minZoom)
void RenderBucket::RenderDebug(ref_ptr<GraphicsContext> context, ScreenBase const & screen, void RenderBucket::RenderDebug(ref_ptr<GraphicsContext> context, ScreenBase const & screen,
ref_ptr<DebugRenderer> debugRectRenderer) const ref_ptr<DebugRenderer> debugRectRenderer) const
{ {
if (!debugRectRenderer || !debugRectRenderer->IsEnabled() || m_overlay.empty()) if (m_overlay.empty())
return; return;
for (auto const & handle : m_overlay) for (auto const & handle : m_overlay)

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@@ -264,39 +264,4 @@ void SymbolsTexture::Fail(ref_ptr<dp::GraphicsContext> context)
Create(context, p, make_ref(&alphaTexture)); Create(context, p, make_ref(&alphaTexture));
} }
bool SymbolsTexture::IsSymbolContained(std::string const & symbolName) const
{
return m_definition.find(symbolName) != m_definition.end();
}
bool SymbolsTexture::DecodeToMemory(std::string const & skinPathName, std::string const & textureName,
std::vector<uint8_t> & symbolsSkin, std::map<std::string, m2::RectU> & symbolsIndex,
uint32_t & skinWidth, uint32_t & skinHeight)
{
auto definitionInserter = [&symbolsIndex](std::string const & name, m2::RectF const & rect)
{ symbolsIndex.insert(make_pair(name, m2::RectU(rect))); };
bool result = true;
auto completionHandler =
[&result, &symbolsSkin, &skinWidth, &skinHeight](unsigned char * data, uint32_t width, uint32_t height)
{
size_t size = 4 * width * height;
symbolsSkin.resize(size);
memcpy(symbolsSkin.data(), data, size);
skinWidth = width;
skinHeight = height;
result = true;
};
auto failureHandler = [&result](std::string const & reason)
{
LOG(LERROR, (reason));
result = false;
};
LoadSymbols(skinPathName, textureName, false /* convertToUV */, definitionInserter, completionHandler,
failureHandler);
return result;
}
} // namespace dp } // namespace dp

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@@ -2,7 +2,7 @@
#include "drape/texture.hpp" #include "drape/texture.hpp"
#include <map> #include <unordered_map>
#include <string> #include <string>
#include <vector> #include <vector>
@@ -39,19 +39,17 @@ public:
void Invalidate(ref_ptr<dp::GraphicsContext> context, std::string const & skinPathName, void Invalidate(ref_ptr<dp::GraphicsContext> context, std::string const & skinPathName,
ref_ptr<HWTextureAllocator> allocator, std::vector<drape_ptr<HWTexture>> & internalTextures); ref_ptr<HWTextureAllocator> allocator, std::vector<drape_ptr<HWTexture>> & internalTextures);
bool IsSymbolContained(std::string const & symbolName) const; inline bool IsSymbolContained(std::string const & symbolName) const
{
static bool DecodeToMemory(std::string const & skinPathName, std::string const & textureName, return m_definition.find(symbolName) != m_definition.end();
std::vector<uint8_t> & symbolsSkin, std::map<std::string, m2::RectU> & symbolsIndex, }
uint32_t & skinWidth, uint32_t & skinHeight);
private: private:
void Fail(ref_ptr<dp::GraphicsContext> context); void Fail(ref_ptr<dp::GraphicsContext> context);
void Load(ref_ptr<dp::GraphicsContext> context, std::string const & skinPathName, void Load(ref_ptr<dp::GraphicsContext> context, std::string const & skinPathName,
ref_ptr<HWTextureAllocator> allocator); ref_ptr<HWTextureAllocator> allocator);
using TSymDefinition = std::map<std::string, SymbolInfo>;
std::string m_name; std::string m_name;
mutable TSymDefinition m_definition; mutable std::unordered_map<std::string, SymbolInfo> m_definition;
}; };
} // namespace dp } // namespace dp

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@@ -539,12 +539,6 @@ GlyphFontAndId TextureManager::GetSpaceGlyph() const
return m_spaceGlyph; return m_spaceGlyph;
} }
bool TextureManager::AreGlyphsReady(TGlyphs const & glyphs) const
{
CHECK(m_isInitialized, ());
return m_glyphManager->AreGlyphsReady(glyphs);
}
ref_ptr<Texture> TextureManager::GetSymbolsTexture() const ref_ptr<Texture> TextureManager::GetSymbolsTexture() const
{ {
CHECK(m_isInitialized, ()); CHECK(m_isInitialized, ());

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@@ -95,7 +95,11 @@ public:
TMultilineGlyphsBuffer & multilineGlyphRegions); TMultilineGlyphsBuffer & multilineGlyphRegions);
// This method must be called only on Frontend renderer's thread. // This method must be called only on Frontend renderer's thread.
bool AreGlyphsReady(TGlyphs const & glyphs) const; inline bool AreGlyphsReady(TGlyphs const & glyphs) const
{
CHECK(m_isInitialized, ());
return m_glyphManager->AreGlyphsReady(glyphs);
}
GlyphFontAndId GetSpaceGlyph() const; GlyphFontAndId GetSpaceGlyph() const;

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@@ -3,16 +3,15 @@
#include "drape/vulkan/vulkan_base_context.hpp" #include "drape/vulkan/vulkan_base_context.hpp"
#include "drape/vulkan/vulkan_gpu_buffer_impl.hpp" #include "drape/vulkan/vulkan_gpu_buffer_impl.hpp"
#include "drape/vulkan/vulkan_param_descriptor.hpp" #include "drape/vulkan/vulkan_param_descriptor.hpp"
#include "drape/vulkan/vulkan_utils.hpp"
#include "base/assert.hpp" #include "base/assert.hpp"
#include "base/macros.hpp" #include "base/macros.hpp"
#include "drape/vulkan/vulkan_staging_buffer.hpp"
#include <array> #include <array>
#include <cstdint> #include <cstdint>
#include <cstring> #include <cstring>
#include <utility> #include <utility>
#include <vector>
namespace dp namespace dp
{ {
@@ -44,11 +43,11 @@ public:
void RenderRange(ref_ptr<GraphicsContext> context, bool drawAsLine, IndicesRange const & range) override void RenderRange(ref_ptr<GraphicsContext> context, bool drawAsLine, IndicesRange const & range) override
{ {
CHECK(m_vertexArrayBuffer->HasBuffers(), ()); ASSERT(m_vertexArrayBuffer->HasBuffers(), ());
ref_ptr<dp::vulkan::VulkanBaseContext> vulkanContext = context; ref_ptr<dp::vulkan::VulkanBaseContext> vulkanContext = context;
VkCommandBuffer commandBuffer = vulkanContext->GetCurrentRenderingCommandBuffer(); VkCommandBuffer commandBuffer = vulkanContext->GetCurrentRenderingCommandBuffer();
CHECK(commandBuffer != nullptr, ()); ASSERT(commandBuffer != nullptr, ());
vulkanContext->SetPrimitiveTopology(drawAsLine ? VK_PRIMITIVE_TOPOLOGY_LINE_LIST vulkanContext->SetPrimitiveTopology(drawAsLine ? VK_PRIMITIVE_TOPOLOGY_LINE_LIST
: VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST); : VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST);
@@ -71,23 +70,22 @@ public:
for (auto & buffer : m_vertexArrayBuffer->m_staticBuffers) for (auto & buffer : m_vertexArrayBuffer->m_staticBuffers)
{ {
ref_ptr<VulkanGpuBufferImpl> b = buffer.second->GetBuffer(); ref_ptr<VulkanGpuBufferImpl> b = buffer.second->GetBuffer();
CHECK_LESS(bufferIndex, kMaxBuffersCount, ()); ASSERT_LESS(bufferIndex, kMaxBuffersCount, ());
buffers[bufferIndex++] = b->GetVulkanBuffer(); buffers[bufferIndex++] = b->GetVulkanBuffer();
} }
for (auto & buffer : m_vertexArrayBuffer->m_dynamicBuffers) for (auto & buffer : m_vertexArrayBuffer->m_dynamicBuffers)
{ {
ref_ptr<VulkanGpuBufferImpl> b = buffer.second->GetBuffer(); ref_ptr<VulkanGpuBufferImpl> b = buffer.second->GetBuffer();
CHECK_LESS(bufferIndex, kMaxBuffersCount, ()); ASSERT_LESS(bufferIndex, kMaxBuffersCount, ());
buffers[bufferIndex++] = b->GetVulkanBuffer(); buffers[bufferIndex++] = b->GetVulkanBuffer();
} }
vkCmdBindVertexBuffers(commandBuffer, 0, bufferIndex, buffers.data(), offsets.data()); vkCmdBindVertexBuffers(commandBuffer, 0, bufferIndex, buffers.data(), offsets.data());
ref_ptr<VulkanGpuBufferImpl> ib = m_vertexArrayBuffer->m_indexBuffer->GetBuffer(); vkCmdBindIndexBuffer(
VkBuffer vulkanIndexBuffer = ib->GetVulkanBuffer(); commandBuffer, ref_ptr<VulkanGpuBufferImpl>(m_vertexArrayBuffer->m_indexBuffer->GetBuffer())->GetVulkanBuffer(),
auto const indexType = dp::IndexStorage::IsSupported32bit() ? VK_INDEX_TYPE_UINT32 : VK_INDEX_TYPE_UINT16; 0, m_indexType);
vkCmdBindIndexBuffer(commandBuffer, vulkanIndexBuffer, 0, indexType);
CHECK_LESS_OR_EQUAL(range.m_idxStart + range.m_idxCount, ASSERT_LESS_OR_EQUAL(range.m_idxStart + range.m_idxCount,
m_objectManager->GetMemoryManager().GetDeviceLimits().maxDrawIndexedIndexValue, ()); m_objectManager->GetMemoryManager().GetDeviceLimits().maxDrawIndexedIndexValue, ());
vkCmdDrawIndexed(commandBuffer, range.m_idxCount, 1, range.m_idxStart, 0, 0); vkCmdDrawIndexed(commandBuffer, range.m_idxCount, 1, range.m_idxStart, 0, 0);
@@ -99,6 +97,7 @@ private:
BindingInfoArray m_bindingInfo; BindingInfoArray m_bindingInfo;
uint8_t m_bindingInfoCount = 0; uint8_t m_bindingInfoCount = 0;
ParamDescriptorUpdater m_descriptorUpdater; ParamDescriptorUpdater m_descriptorUpdater;
VkIndexType const m_indexType = dp::IndexStorage::IsSupported32bit() ? VK_INDEX_TYPE_UINT32 : VK_INDEX_TYPE_UINT16;
}; };
} // namespace vulkan } // namespace vulkan

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@@ -37,14 +37,8 @@
#include "std/target_os.hpp" #include "std/target_os.hpp"
#include <algorithm> #include <algorithm>
#include <array>
#include <chrono>
#include <cmath> #include <cmath>
#include <functional> #include <execution>
#include <limits>
#include <memory>
#include <thread>
#include <utility>
namespace df namespace df
{ {
@@ -1813,14 +1807,17 @@ void FrontendRenderer::BuildOverlayTree(ScreenBase const & modelView)
return; return;
BeginUpdateOverlayTree(modelView); BeginUpdateOverlayTree(modelView);
for (auto const layerId : constexpr std::array<uint8_t, 3> layers = {static_cast<uint8_t>(DepthLayer::OverlayLayer),
{DepthLayer::OverlayLayer, DepthLayer::RoutingBottomMarkLayer, DepthLayer::RoutingMarkLayer}) static_cast<uint8_t>(DepthLayer::RoutingBottomMarkLayer),
static_cast<uint8_t>(DepthLayer::RoutingMarkLayer)};
std::for_each(std::execution::par_unseq, layers.begin(), layers.end(), [this, &modelView](uint8_t const layerId)
{ {
RenderLayer & overlay = m_layers[static_cast<size_t>(layerId)]; RenderLayer & overlay = m_layers[layerId];
overlay.Sort(make_ref(m_overlayTree)); overlay.Sort(make_ref(m_overlayTree));
for (auto & group : overlay.m_renderGroups) std::for_each(std::execution::par_unseq, overlay.m_renderGroups.begin(), overlay.m_renderGroups.end(),
UpdateOverlayTree(modelView, group); [this, &modelView](auto & group) { UpdateOverlayTree(modelView, group); });
} });
if (m_transitSchemeRenderer->IsSchemeVisible(GetCurrentZoom()) && !HasTransitRouteData()) if (m_transitSchemeRenderer->IsSchemeVisible(GetCurrentZoom()) && !HasTransitRouteData())
m_transitSchemeRenderer->CollectOverlays(make_ref(m_overlayTree), modelView); m_transitSchemeRenderer->CollectOverlays(make_ref(m_overlayTree), modelView);
EndUpdateOverlayTree(); EndUpdateOverlayTree();

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@@ -122,11 +122,6 @@ ref_ptr<PathTextLayout> const PathTextContext::GetLayout() const
return make_ref(m_layout); return make_ref(m_layout);
} }
void PathTextContext::BeforeUpdate()
{
m_updated = false;
}
std::vector<double> const & PathTextContext::GetOffsets() const std::vector<double> const & PathTextContext::GetOffsets() const
{ {
return m_globalOffsets; return m_globalOffsets;

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@@ -21,7 +21,8 @@ public:
bool GetPivot(size_t textIndex, m2::PointD & pivot, m2::Spline::iterator & centerPointIter) const; bool GetPivot(size_t textIndex, m2::PointD & pivot, m2::Spline::iterator & centerPointIter) const;
void BeforeUpdate(); // TODO: these are unused?
inline void BeforeUpdate() { m_updated = false; }
void Update(ScreenBase const & screen); void Update(ScreenBase const & screen);
std::vector<double> const & GetOffsets() const; std::vector<double> const & GetOffsets() const;

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@@ -8,9 +8,8 @@
#include "geometry/screenbase.hpp" #include "geometry/screenbase.hpp"
#include "base/stl_helpers.hpp"
#include <algorithm> #include <algorithm>
#include <execution>
#include <sstream> #include <sstream>
#include <utility> #include <utility>
@@ -43,8 +42,8 @@ void RenderGroup::CollectOverlay(ref_ptr<dp::OverlayTree> tree)
if (CanBeDeleted()) if (CanBeDeleted())
return; return;
for (auto & renderBucket : m_renderBuckets) std::for_each(std::execution::par_unseq, m_renderBuckets.begin(), m_renderBuckets.end(),
renderBucket->CollectOverlayHandles(tree); [&](auto & renderBucket) { renderBucket->CollectOverlayHandles(tree); });
} }
bool RenderGroup::HasOverlayHandles() const bool RenderGroup::HasOverlayHandles() const
@@ -78,8 +77,9 @@ void RenderGroup::Render(ref_ptr<dp::GraphicsContext> context, ref_ptr<gpu::Prog
programPtr->Bind(); programPtr->Bind();
dp::ApplyState(context, programPtr, m_state); dp::ApplyState(context, programPtr, m_state);
for (auto & renderBucket : m_renderBuckets) std::for_each(std::execution::par_unseq, m_renderBuckets.begin(), m_renderBuckets.end(),
renderBucket->GetBuffer()->Build(context, programPtr); [&context, &programPtr](auto const & renderBucket)
{ renderBucket->GetBuffer()->Build(context, programPtr); });
auto const program = m_state.GetProgram<gpu::Program>(); auto const program = m_state.GetProgram<gpu::Program>();
auto const program3d = m_state.GetProgram3d<gpu::Program>(); auto const program3d = m_state.GetProgram3d<gpu::Program>();
@@ -100,8 +100,9 @@ void RenderGroup::Render(ref_ptr<dp::GraphicsContext> context, ref_ptr<gpu::Prog
m_params.m_isOutlinePass = 1.0f; m_params.m_isOutlinePass = 1.0f;
mng->GetParamsSetter()->Apply(context, programPtr, m_params); mng->GetParamsSetter()->Apply(context, programPtr, m_params);
for (auto & renderBucket : m_renderBuckets) std::for_each(std::execution::par_unseq, m_renderBuckets.begin(), m_renderBuckets.end(),
renderBucket->Render(context, m_state.GetDrawAsLine()); [&context, this](auto const & renderBucket)
{ renderBucket->Render(context, m_state.GetDrawAsLine()); });
m_params.m_contrastGamma = glsl::vec2(glyphParams.m_contrast, glyphParams.m_gamma); m_params.m_contrastGamma = glsl::vec2(glyphParams.m_contrast, glyphParams.m_gamma);
m_params.m_isOutlinePass = 0.0f; m_params.m_isOutlinePass = 0.0f;
@@ -112,11 +113,14 @@ void RenderGroup::Render(ref_ptr<dp::GraphicsContext> context, ref_ptr<gpu::Prog
} }
mng->GetParamsSetter()->Apply(context, programPtr, m_params); mng->GetParamsSetter()->Apply(context, programPtr, m_params);
for (auto & renderBucket : m_renderBuckets) std::for_each(std::execution::par_unseq, m_renderBuckets.begin(), m_renderBuckets.end(),
renderBucket->Render(context, m_state.GetDrawAsLine()); [&context, this](auto const & renderBucket)
{ renderBucket->Render(context, m_state.GetDrawAsLine()); });
for (auto const & renderBucket : m_renderBuckets) if (debugRectRenderer && debugRectRenderer->IsEnabled())
renderBucket->RenderDebug(context, screen, debugRectRenderer); std::for_each(std::execution::par_unseq, m_renderBuckets.begin(), m_renderBuckets.end(),
[&context, &screen, &debugRectRenderer](auto const & renderBucket)
{ renderBucket->RenderDebug(context, screen, debugRectRenderer); });
} }
void RenderGroup::AddBucket(drape_ptr<dp::RenderBucket> && bucket) void RenderGroup::AddBucket(drape_ptr<dp::RenderBucket> && bucket)