[Drape] Remove GLES2-related code

Signed-off-by: renderexpert <expert@renderconsulting.co.uk>
This commit is contained in:
renderexpert
2025-01-20 11:05:45 +00:00
committed by Konstantin Pastbin
parent 705c715356
commit b23c2ba3e3
47 changed files with 235 additions and 623 deletions

View File

@@ -1424,7 +1424,7 @@ void FrontendRenderer::RenderScene(ScreenBase const & modelView, bool activeFram
RefreshBgColor();
uint32_t clearBits = dp::ClearBits::ColorBit | dp::ClearBits::DepthBit;
if (m_apiVersion == dp::ApiVersion::OpenGLES2 || m_apiVersion == dp::ApiVersion::OpenGLES3)
if (m_apiVersion == dp::ApiVersion::OpenGLES3)
clearBits |= dp::ClearBits::StencilBit;
uint32_t storeBits = dp::ClearBits::ColorBit;
@@ -1522,7 +1522,7 @@ void FrontendRenderer::RenderScene(ScreenBase const & modelView, bool activeFram
if (IsValidCurrentZoom())
{
uint32_t clearBits = dp::ClearBits::DepthBit;
if (m_apiVersion == dp::ApiVersion::OpenGLES2 || m_apiVersion == dp::ApiVersion::OpenGLES3)
if (m_apiVersion == dp::ApiVersion::OpenGLES3)
clearBits |= dp::ClearBits::StencilBit;
m_context->Clear(clearBits, dp::kClearBitsStoreAll);