Refactor shaders to use GLES3 syntax

Signed-off-by: renderexpert <expert@renderconsulting.co.uk>
This commit is contained in:
renderexpert
2025-01-21 14:39:31 +00:00
committed by Konstantin Pastbin
parent b23c2ba3e3
commit 897d7a253d
84 changed files with 471 additions and 543 deletions

View File

@@ -1,4 +1,4 @@
attribute vec2 a_position;
in vec2 a_position;
void main()
{