[core] Use constexpr when possible

Signed-off-by: x7z4w <x7z4w@noreply.codeberg.org>
This commit is contained in:
x7z4w
2025-10-24 08:36:38 +00:00
parent 936e05283c
commit 42f059f8f7
90 changed files with 258 additions and 259 deletions

View File

@@ -8,12 +8,12 @@
namespace df
{
uint32_t const kOverlayIndexBufferSize = 30000;
uint32_t const kOverlayVertexBufferSize = 20000;
uint32_t constexpr kOverlayIndexBufferSize = 30000;
uint32_t constexpr kOverlayVertexBufferSize = 20000;
OverlayBatcher::OverlayBatcher(TileKey const & key) : m_batcher(kOverlayIndexBufferSize, kOverlayVertexBufferSize)
{
int const kAverageRenderDataCount = 5;
int constexpr kAverageRenderDataCount = 5;
m_data.reserve(kAverageRenderDataCount);
m_batcher.SetBatcherHash(key.GetHashValue(BatcherBucket::Overlay));