[core] Use constexpr when possible

Signed-off-by: x7z4w <x7z4w@noreply.codeberg.org>
This commit is contained in:
x7z4w
2025-10-24 08:36:38 +00:00
parent 936e05283c
commit 42f059f8f7
90 changed files with 258 additions and 259 deletions

View File

@@ -7,14 +7,14 @@
namespace dp
{
int const kMinFrameUpdatePeriod = 5;
int const kAvgFrameUpdatePeriod = 10;
int const kMaxFrameUpdatePeriod = 15;
uint32_t const kMinHandlesCount = 100;
uint32_t const kMaxHandlesCount = 1000;
int constexpr kMinFrameUpdatePeriod = 5;
int constexpr kAvgFrameUpdatePeriod = 10;
int constexpr kMaxFrameUpdatePeriod = 15;
uint32_t constexpr kMinHandlesCount = 100;
uint32_t constexpr kMaxHandlesCount = 1000;
size_t const kAverageHandlesCount[dp::OverlayRanksCount] = {300, 200, 50};
int const kInvalidFrame = -1;
size_t constexpr kAverageHandlesCount[dp::OverlayRanksCount] = {300, 200, 50};
int constexpr kInvalidFrame = -1;
namespace
{
@@ -466,7 +466,7 @@ void OverlayTree::Select(m2::PointD const & glbPoint, TOverlayContainer & result
ScreenBase const & screen = GetModelView();
m2::PointD const pxPoint = screen.GtoP(glbPoint);
double const kSearchRectHalfSize = 10.0;
double constexpr kSearchRectHalfSize = 10.0;
m2::RectD rect(pxPoint, pxPoint);
rect.Inflate(kSearchRectHalfSize, kSearchRectHalfSize);