ADL for AlmostEqual* and use math:: instead of base:: (#9634)

* ADL for AlmostEqual* and use math:: instead of base::

Signed-off-by: Alexander Borsuk <me@alex.bio>
This commit is contained in:
Alexander Borsuk
2025-07-07 20:49:00 +02:00
committed by Konstantin Pastbin
parent 82133c5743
commit 30718e106e
175 changed files with 542 additions and 559 deletions

View File

@@ -26,7 +26,7 @@ void StreetVicinityLoader::SetContext(MwmContext * context)
m_context = context;
auto const scaleRange = m_context->m_value.GetHeader().GetScaleRange();
m_scale = base::Clamp(m_scale, scaleRange.first, scaleRange.second);
m_scale = math::Clamp(m_scale, scaleRange.first, scaleRange.second);
}
void StreetVicinityLoader::OnQueryFinished() { m_cache.ClearIfNeeded(); }