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ADL for AlmostEqual* and use math:: instead of base:: (#9634)
* ADL for AlmostEqual* and use math:: instead of base:: Signed-off-by: Alexander Borsuk <me@alex.bio>
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committed by
Konstantin Pastbin
parent
82133c5743
commit
30718e106e
@@ -26,7 +26,7 @@ void StreetVicinityLoader::SetContext(MwmContext * context)
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m_context = context;
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auto const scaleRange = m_context->m_value.GetHeader().GetScaleRange();
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m_scale = base::Clamp(m_scale, scaleRange.first, scaleRange.second);
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m_scale = math::Clamp(m_scale, scaleRange.first, scaleRange.second);
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}
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void StreetVicinityLoader::OnQueryFinished() { m_cache.ClearIfNeeded(); }
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