ADL for AlmostEqual* and use math:: instead of base:: (#9634)

* ADL for AlmostEqual* and use math:: instead of base::

Signed-off-by: Alexander Borsuk <me@alex.bio>
This commit is contained in:
Alexander Borsuk
2025-07-07 20:49:00 +02:00
committed by Konstantin Pastbin
parent 82133c5743
commit 30718e106e
175 changed files with 542 additions and 559 deletions

View File

@@ -100,10 +100,10 @@ void TestEqualSegments(CrossBorderSegments const & s1, CrossBorderSegments const
static double constexpr epsCoord = 1e-5;
TEST(base::AlmostEqualAbs(data1.m_start.m_point.GetLatLon(), data2.m_start.m_point.GetLatLon(),
TEST(AlmostEqualAbs(data1.m_start.m_point.GetLatLon(), data2.m_start.m_point.GetLatLon(),
epsCoord),
());
TEST(base::AlmostEqualAbs(data1.m_end.m_point.GetLatLon(), data2.m_end.m_point.GetLatLon(),
TEST(AlmostEqualAbs(data1.m_end.m_point.GetLatLon(), data2.m_end.m_point.GetLatLon(),
epsCoord),
());
TEST_EQUAL(static_cast<uint32_t>(std::ceil(data1.m_weight)),