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ADL for AlmostEqual* and use math:: instead of base:: (#9634)
* ADL for AlmostEqual* and use math:: instead of base:: Signed-off-by: Alexander Borsuk <me@alex.bio>
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Konstantin Pastbin
parent
82133c5743
commit
30718e106e
@@ -127,7 +127,7 @@ void DirectionsEngine::GetSegmentRangeAndAdjacentEdges(IRoadGraph::EdgeListT con
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{
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ASSERT_LESS(mercator::DistanceOnEarth(junctionPoint, edge.GetStartJunction().GetPoint()),
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turns::kFeaturesNearTurnMeters, ());
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angle = base::RadToDeg(turns::PiMinusTwoVectorsAngle(junctionPoint, ingoingPoint,
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angle = math::RadToDeg(turns::PiMinusTwoVectorsAngle(junctionPoint, ingoingPoint,
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edge.GetEndJunction().GetPoint()));
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}
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else
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