ADL for AlmostEqual* and use math:: instead of base:: (#9634)

* ADL for AlmostEqual* and use math:: instead of base::

Signed-off-by: Alexander Borsuk <me@alex.bio>
This commit is contained in:
Alexander Borsuk
2025-07-07 20:49:00 +02:00
committed by Konstantin Pastbin
parent 82133c5743
commit 30718e106e
175 changed files with 542 additions and 559 deletions

View File

@@ -127,7 +127,7 @@ void DirectionsEngine::GetSegmentRangeAndAdjacentEdges(IRoadGraph::EdgeListT con
{
ASSERT_LESS(mercator::DistanceOnEarth(junctionPoint, edge.GetStartJunction().GetPoint()),
turns::kFeaturesNearTurnMeters, ());
angle = base::RadToDeg(turns::PiMinusTwoVectorsAngle(junctionPoint, ingoingPoint,
angle = math::RadToDeg(turns::PiMinusTwoVectorsAngle(junctionPoint, ingoingPoint,
edge.GetEndJunction().GetPoint()));
}
else