ADL for AlmostEqual* and use math:: instead of base:: (#9634)

* ADL for AlmostEqual* and use math:: instead of base::

Signed-off-by: Alexander Borsuk <me@alex.bio>
This commit is contained in:
Alexander Borsuk
2025-07-07 20:49:00 +02:00
committed by Konstantin Pastbin
parent 82133c5743
commit 30718e106e
175 changed files with 542 additions and 559 deletions

View File

@@ -538,8 +538,8 @@ void generateRandomTest(uint32_t numberOfPoints, size_t stringLength)
MapPoint const & p = api.GetMapPoints()[i];
TEST_EQUAL(p.m_name, vect[i].m_name, ());
TEST_EQUAL(p.m_id, vect[i].m_id, ());
TEST(base::AlmostEqualULPs(p.m_lat, vect[i].m_lat), ());
TEST(base::AlmostEqualULPs(p.m_lon, vect[i].m_lon), ());
TEST(AlmostEqualULPs(p.m_lat, vect[i].m_lat), ());
TEST(AlmostEqualULPs(p.m_lon, vect[i].m_lon), ());
}
}