ADL for AlmostEqual* and use math:: instead of base:: (#9634)

* ADL for AlmostEqual* and use math:: instead of base::

Signed-off-by: Alexander Borsuk <me@alex.bio>
This commit is contained in:
Alexander Borsuk
2025-07-07 20:49:00 +02:00
committed by Konstantin Pastbin
parent 82133c5743
commit 30718e106e
175 changed files with 542 additions and 559 deletions

View File

@@ -145,7 +145,7 @@ bool NormalizeChartData(vector<double> const & distanceDataM,
ASSERT_LESS(0, nextPointIdx, ("distFormStartM is greater than 0 but nextPointIdx == 0."));
size_t const prevPointIdx = nextPointIdx - 1;
if (base::AlmostEqualAbs(distanceDataM[prevPointIdx], distanceDataM[nextPointIdx], kEpsilon))
if (AlmostEqualAbs(distanceDataM[prevPointIdx], distanceDataM[nextPointIdx], kEpsilon))
return static_cast<double>(altitudeDataM[prevPointIdx]);
double const k = (altitudeDataM[nextPointIdx] - altitudeDataM[prevPointIdx]) /