ADL for AlmostEqual* and use math:: instead of base:: (#9634)

* ADL for AlmostEqual* and use math:: instead of base::

Signed-off-by: Alexander Borsuk <me@alex.bio>
This commit is contained in:
Alexander Borsuk
2025-07-07 20:49:00 +02:00
committed by Konstantin Pastbin
parent 82133c5743
commit 30718e106e
175 changed files with 542 additions and 559 deletions

View File

@@ -323,7 +323,7 @@ bool TrafficRenderer::CanBeRenderedAsLine(RoadClass const & roadClass, int zoomL
if (it == lineDrawerEnd)
return false;
width = std::max(1, base::SignedRound(TrafficRenderer::GetPixelWidthInternal(roadClass, zoomLevel)));
width = std::max(1, math::SignedRound(TrafficRenderer::GetPixelWidthInternal(roadClass, zoomLevel)));
return width <= dp::SupportManager::Instance().GetMaxLineWidth();
}
} // namespace df