ADL for AlmostEqual* and use math:: instead of base:: (#9634)

* ADL for AlmostEqual* and use math:: instead of base::

Signed-off-by: Alexander Borsuk <me@alex.bio>
This commit is contained in:
Alexander Borsuk
2025-07-07 20:49:00 +02:00
committed by Konstantin Pastbin
parent 82133c5743
commit 30718e106e
175 changed files with 542 additions and 559 deletions

View File

@@ -102,7 +102,7 @@ UNIT_TEST(PointDToPointU_WithLimitRect)
auto const pt = m2::PointD(distX(rng), distY(rng));
auto const pointU = PointDToPointU(pt, coordBits, limitRect);
auto const pointD = PointUToPointD(pointU, coordBits, limitRect);
TEST(base::AlmostEqualAbs(pt, pointD, kEps), (limitRect, pt, pointD, coordBits, kEps));
TEST(AlmostEqualAbs(pt, pointD, kEps), (limitRect, pt, pointD, coordBits, kEps));
}
}
}