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Fix unity build error by removing using namespace std;
Signed-off-by: Alexander Borsuk <me@alex.bio>
This commit is contained in:
committed by
Konstantin Pastbin
parent
b5b333c832
commit
215c19dcc7
@@ -8,9 +8,7 @@
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namespace platform
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{
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using namespace std;
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string GetFileName(string const & countryName, MapFileType type)
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std::string GetFileName(std::string const & countryName, MapFileType type)
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{
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ASSERT(!countryName.empty(), ());
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@@ -34,9 +32,9 @@ CountryFile::CountryFile(std::string name, MwmSize size, std::string sha1)
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, m_sha1(std::move(sha1))
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{}
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string DebugPrint(CountryFile const & file)
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std::string DebugPrint(CountryFile const & file)
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{
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ostringstream os;
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std::ostringstream os;
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os << "CountryFile [" << file.m_name << "]";
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return os.str();
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}
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