Fix unity build error by removing using namespace std;

Signed-off-by: Alexander Borsuk <me@alex.bio>
This commit is contained in:
Alexander Borsuk
2025-07-26 21:46:13 +02:00
committed by Konstantin Pastbin
parent b5b333c832
commit 215c19dcc7
17 changed files with 184 additions and 197 deletions

View File

@@ -8,9 +8,7 @@
namespace platform
{
using namespace std;
string GetFileName(string const & countryName, MapFileType type)
std::string GetFileName(std::string const & countryName, MapFileType type)
{
ASSERT(!countryName.empty(), ());
@@ -34,9 +32,9 @@ CountryFile::CountryFile(std::string name, MwmSize size, std::string sha1)
, m_sha1(std::move(sha1))
{}
string DebugPrint(CountryFile const & file)
std::string DebugPrint(CountryFile const & file)
{
ostringstream os;
std::ostringstream os;
os << "CountryFile [" << file.m_name << "]";
return os.str();
}