[core] Fix local language not being used in some cases

Signed-off-by: Yannik Bloscheck <git@yannikbloscheck.com>
This commit is contained in:
Yannik Bloscheck
2025-08-05 17:44:13 +02:00
parent f09b372590
commit 185ae66101
4 changed files with 50 additions and 27 deletions

View File

@@ -128,34 +128,50 @@ bool IsNativeLang(feature::RegionData const & regionData, int8_t deviceLang)
return false;
}
vector<int8_t> MakeLanguagesPriorityList(int8_t deviceLang, bool preferDefault)
int8_t DefaultLanguage(feature::RegionData const & regionData, vector<int8_t> langs)
{
vector<int8_t> langPriority = {deviceLang};
for (auto const & lang : languages::GetPreferredLangIndexes())
for (auto const lang : langs)
{
if (find(langPriority.begin(), langPriority.end(), lang) == langPriority.end())
if (regionData.HasLanguage(lang))
return lang;
for (auto const similiarLang : GetSimilarLanguages(lang))
{
langPriority.push_back(lang);
if (regionData.HasLanguage(similiarLang))
return similiarLang;
}
}
if (preferDefault)
langPriority.push_back(StrUtf8::kDefaultCode);
return StrUtf8::kDefaultCode;
}
/// @DebugNote
// Add ru lang for descriptions/rendering tests.
//langPriority.push_back(StrUtf8::GetLangIndex("ru"));
vector<int8_t> PrioritizedLanguages(vector<int8_t> const & langs, int8_t defaultLang)
{
vector<int8_t> prioritizedLangs = {};
auto const similarLangs = GetSimilarLanguages(deviceLang);
langPriority.insert(langPriority.cend(), similarLangs.cbegin(), similarLangs.cend());
langPriority.insert(langPriority.cend(), {StrUtf8::kInternationalCode, StrUtf8::kEnglishCode});
for (auto const lang : langs)
{
if (find(prioritizedLangs.begin(), prioritizedLangs.end(), lang) == prioritizedLangs.end())
prioritizedLangs.push_back(lang);
return langPriority;
if (defaultLang != StrUtf8::kUnsupportedLanguageCode && defaultLang == lang)
prioritizedLangs.push_back(StrUtf8::kDefaultCode);
auto const similarLangs = GetSimilarLanguages(lang);
prioritizedLangs.insert(prioritizedLangs.cend(), similarLangs.cbegin(), similarLangs.cend());
}
prioritizedLangs.push_back(StrUtf8::kInternationalCode);
prioritizedLangs.push_back(StrUtf8::kEnglishCode);
prioritizedLangs.push_back(StrUtf8::kDefaultCode);
return prioritizedLangs;
}
void GetReadableNameImpl(NameParamsIn const & in, bool preferDefault, NameParamsOut & out)
{
auto const langPriority = MakeLanguagesPriorityList(in.deviceLang, preferDefault);
auto const preferredLangs = languages::GetPreferredLangIndexes();
auto const langPriority = PrioritizedLanguages(preferredLangs, DefaultLanguage(in.regionData, preferredLangs));
if (GetBestName(in.src, langPriority, out.primary))
return;
@@ -361,7 +377,8 @@ void GetPreferredNames(NameParamsIn const & in, NameParamsOut & out)
if (in.IsNativeOrSimilarLang())
return GetReadableNameImpl(in, true /* preferDefault */, out);
auto const primaryCodes = MakeLanguagesPriorityList(in.deviceLang, false /* preferDefault */);
auto const preferredLangs = languages::GetPreferredLangIndexes();
auto const primaryCodes = PrioritizedLanguages(preferredLangs, DefaultLanguage(in.regionData, preferredLangs));
if (!GetBestName(in.src, primaryCodes, out.primary) && in.allowTranslit)
GetTransliteratedName(in.regionData, in.src, out.transliterated);
@@ -426,14 +443,15 @@ int8_t GetNameForSearchOnBooking(RegionData const & regionData, StringUtf8Multil
bool GetPreferredName(StringUtf8Multilang const & src, int8_t deviceLang, string_view & out)
{
auto const priorityList = MakeLanguagesPriorityList(deviceLang, true /* preferDefault */);
auto const preferredLangs = languages::GetPreferredLangIndexes();
auto const priorityList = PrioritizedLanguages(preferredLangs, StrUtf8::kUnsupportedLanguageCode);
return GetBestName(src, priorityList, out);
}
vector<int8_t> GetDescriptionLangPriority(RegionData const & regionData, int8_t const deviceLang)
vector<int8_t> GetDescriptionLangPriority(RegionData const & regionData)
{
bool const preferDefault = IsNativeLang(regionData, deviceLang);
return MakeLanguagesPriorityList(deviceLang, preferDefault);
auto const preferredLangs = languages::GetPreferredLangIndexes();
return PrioritizedLanguages(preferredLangs, DefaultLanguage(regionData, preferredLangs));
}
vector<string> GetCuisines(TypesHolder const & types)

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@@ -136,12 +136,13 @@ namespace feature
/// Returns priority list of language codes for feature description,
/// the priority is the following:
/// - device language code;
/// - default language code if MWM contains user's language (or similar to device languages if provided);
/// - languages that we know are similar to device language;
/// - device language codes in order of preference;
/// - including default language code, if MWM contains the language (or similar to device language if provided);
/// - including languages that we know are similar to device language;
/// - international language code;
/// - english language code;
std::vector<int8_t> GetDescriptionLangPriority(RegionData const & regionData, int8_t const deviceLang);
/// - default language code;
std::vector<int8_t> GetDescriptionLangPriority(RegionData const & regionData);
// Returns vector of cuisines readable names from classificator.
std::vector<std::string> GetCuisines(TypesHolder const & types);

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@@ -3339,8 +3339,7 @@ void Framework::FillDescription(FeatureType & ft, place_page::Info & info) const
if (!ft.GetID().m_mwmId.IsAlive())
return;
auto const & regionData = ft.GetID().m_mwmId.GetInfo()->GetRegionData();
auto const deviceLang = StringUtf8Multilang::GetLangIndex(languages::GetCurrentMapLanguage());
auto const langPriority = feature::GetDescriptionLangPriority(regionData, deviceLang);
auto const langPriority = feature::GetDescriptionLangPriority(regionData);
std::string wikiDescription = m_descriptionsLoader->GetWikiDescription(ft.GetID(), langPriority);
if (!wikiDescription.empty())

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@@ -191,6 +191,11 @@ std::string GetCurrentMapLanguage()
std::vector<int8_t> GetPreferredLangIndexes()
{
std::vector<int8_t> langs = {};
auto const mapLang = StringUtf8Multilang::GetLangIndex(languages::GetCurrentMapLanguage());
if (mapLang != StringUtf8Multilang::kUnsupportedLanguageCode)
langs.push_back(mapLang);
for (auto const & systemLanguage : GetSystemPreferred())
{
auto normalizedLang = Normalize(systemLanguage);