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Remove OpenGL ES2 leftovers that caused crash in Vulkan
Signed-off-by: renderexpert <expert@renderconsulting.co.uk>
This commit is contained in:
committed by
Konstantin Pastbin
parent
4d702ec541
commit
01c2f02c86
@@ -29,8 +29,7 @@ void RouteBuilder::Build(ref_ptr<dp::GraphicsContext> context, dp::DrapeID subro
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ASSERT(!subroute->m_style.empty(), ());
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for (size_t styleIndex = 0; styleIndex < subroute->m_style.size(); ++styleIndex)
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{
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subrouteData.push_back(RouteShape::CacheRoute(context, subrouteId, subroute,
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styleIndex, recacheId, textures));
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subrouteData.push_back(RouteShape::CacheRoute(context, subrouteId, subroute, styleIndex, recacheId));
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}
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auto markersData = RouteShape::CacheMarkers(context, subrouteId, subroute, recacheId, textures);
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