Files
WebMonkeyBall/index.html
2026-01-26 10:54:48 -05:00

233 lines
8.4 KiB
HTML

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>SMB1 Web Gameplay</title>
<link rel="stylesheet" href="./style.css" />
<script type="importmap">
{
"imports": {
"gl-matrix": "https://cdn.jsdelivr.net/npm/gl-matrix@3.4.3/esm/index.js"
}
}
</script>
</head>
<body>
<canvas id="game"></canvas>
<canvas id="hud-canvas"></canvas>
<div id="stage-fade" class="stage-fade"></div>
<div id="overlay" class="overlay">
<div class="credits-menu" id="credits-menu">
<button class="credits-label" id="credits-toggle" type="button" aria-haspopup="true" aria-expanded="false">
Credits
</button>
<div class="credits-panel" id="credits-panel">
<div>
<a href="https://ko-fi.com/twilightpb" target="_blank" rel="noopener">TwilightPB</a>
<span>— Porting</span>
</div>
<div>
<a href="https://complexplane.dev" target="_blank" rel="noopener">ComplexPlane</a>
<span>— Renderer</span>
</div>
<div>
camthesaxman <span>— Decompilation</span>
</div>
<div>
Amusement Vision <span>— Original game</span>
</div>
</div>
</div>
<div class="panel">
<h1>Super Monkey Ball 1</h1>
<p>Standard gameplay (Beginner / Advanced / Expert).</p>
<label class="field">
<span>Game Source</span>
<select id="game-source">
<option value="smb1">Super Monkey Ball 1</option>
<option value="smb2">Super Monkey Ball 2</option>
<option value="mb2ws">Super Monkey Ball 2 (MB2WS)</option>
</select>
</label>
<label id="control-mode-field" class="field hidden">
<span>Control Mode</span>
<div class="control-mode-row">
<select id="control-mode"></select>
<button id="gyro-recalibrate" class="ghost compact hidden" type="button">Recalibrate</button>
<div id="gyro-helper" class="gyro-helper hidden" aria-hidden="true">
<div class="gyro-helper-frame">
<div id="gyro-helper-ghost" class="gyro-helper-ghost"></div>
<div id="gyro-helper-device" class="gyro-helper-device"></div>
</div>
</div>
</div>
</label>
<div id="smb1-fields">
<label class="field">
<span>Difficulty</span>
<select id="difficulty">
<option value="beginner">Beginner</option>
<option value="advanced">Advanced</option>
<option value="expert">Expert</option>
<option value="beginner-extra">Beginner (Extra)</option>
<option value="advanced-extra">Advanced (Extra)</option>
<option value="expert-extra">Expert (Extra)</option>
<option value="master">Master</option>
</select>
</label>
<label class="field">
<span>Stage</span>
<select id="smb1-stage"></select>
</label>
</div>
<div id="smb2-fields" class="hidden">
<label class="field">
<span>SMB2 Mode</span>
<select id="smb2-mode">
<option value="challenge">Challenge</option>
<option value="story">Story</option>
</select>
</label>
<div id="smb2-challenge-fields">
<label class="field">
<span>Challenge Difficulty</span>
<select id="smb2-challenge">
<option value="beginner">Beginner</option>
<option value="advanced">Advanced</option>
<option value="expert">Expert</option>
<option value="beginner-extra">Beginner Extra</option>
<option value="advanced-extra">Advanced Extra</option>
<option value="expert-extra">Expert Extra</option>
<option value="master">Master</option>
<option value="master-extra">Master Extra</option>
</select>
</label>
<label class="field">
<span>Challenge Stage</span>
<select id="smb2-challenge-stage"></select>
</label>
</div>
<div id="smb2-story-fields" class="hidden">
<label class="field">
<span>Story World</span>
<select id="smb2-story-world"></select>
</label>
<label class="field">
<span>Story Stage</span>
<select id="smb2-story-stage"></select>
</label>
</div>
</div>
<label class="field checkbox-field hidden">
<span>Settings</span>
</label>
<div class="slider-group">
<label class="field slider-field">
<span>Music Volume <output id="music-volume-value">50%</output></span>
<input id="music-volume" type="range" min="0" max="100" value="50" />
</label>
<label class="field slider-field">
<span>SFX Volume <output id="sfx-volume-value">30%</output></span>
<input id="sfx-volume" type="range" min="0" max="100" value="30" />
</label>
<label class="field slider-field">
<span>Announcer Volume <output id="announcer-volume-value">30%</output></span>
<input id="announcer-volume" type="range" min="0" max="100" value="30" />
</label>
</div>
<div class="row">
<button id="start" disabled>Start</button>
<button id="resume" class="ghost" disabled>Resume</button>
</div>
<div class="hint">
<div>Controls: WASD / Arrow Keys = tilt, R = reset stage, N = skip stage</div>
<div>If you have a controller plugged in, it should work too.</div>
<div>Don't worry about reporting bugs. I probably already know about it - it'll get fixed.</div>
</div>
</div>
</div>
<div id="touch-controls" class="touch-controls hidden" aria-hidden="true">
<div class="joystick hidden" aria-hidden="true">
<div class="joystick-base"></div>
<div class="joystick-handle"></div>
</div>
</div>
<button id="mobile-menu-button" class="mobile-menu-button hidden" type="button">
Level Select
</button>
<script type="module">
const field = document.getElementById('control-mode-field');
const select = document.getElementById('control-mode');
const hasTouch = ('ontouchstart' in window) || ((navigator.maxTouchPoints ?? 0) > 0);
const hasCoarsePointer = window.matchMedia?.('(pointer: coarse)')?.matches ?? false;
const hasGyro = typeof window.DeviceOrientationEvent !== 'undefined' && (hasTouch || hasCoarsePointer);
const gyroButton = document.getElementById('gyro-recalibrate');
const gyroHelper = document.getElementById('gyro-helper');
if (!field || !select || (!hasTouch && !hasGyro)) {
field?.classList.add('hidden');
} else {
field.classList.remove('hidden');
const options = [];
if (hasGyro) options.push({ value: 'gyro', label: 'Gyro' });
if (hasTouch) options.push({ value: 'touch', label: 'Touchscreen' });
select.replaceChildren(...options.map((opt) => {
const el = document.createElement('option');
el.value = opt.value;
el.textContent = opt.label;
return el;
}));
const key = 'smb_control_mode';
const saved = localStorage.getItem(key);
if (saved && options.some((o) => o.value === saved)) {
select.value = saved;
} else {
select.value = hasTouch ? 'touch' : 'gyro';
localStorage.setItem(key, select.value);
}
const syncGyroUi = () => {
const showGyro = select.value === 'gyro';
gyroButton?.classList.toggle('hidden', !showGyro);
gyroHelper?.classList.toggle('hidden', !showGyro);
};
syncGyroUi();
select.addEventListener('change', async () => {
let next = select.value;
// iOS: gyro requires a user-gesture permission prompt.
if (next === 'gyro' && typeof window.DeviceOrientationEvent?.requestPermission === 'function') {
try {
const result = await window.DeviceOrientationEvent.requestPermission();
if (result !== 'granted') {
next = hasTouch ? 'touch' : 'gyro';
select.value = next;
}
} catch {
next = hasTouch ? 'touch' : 'gyro';
select.value = next;
}
}
localStorage.setItem(key, next);
syncGyroUi();
});
}
</script>
<script type="module" src="./dist/main.js"></script>
</body>
</html>